Grand Strategy 2.10 Update Now Available!

PSP/DS/PC/MAC : WWII turn based grand strategy game

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ScottP
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Grand Strategy 2.10 Update Now Available!

Post by ScottP »

Commander – Europe at War Grand Strategy 2.10 Update Available Now
Free community-driven update includes multitude of changes

We are pleased to announce that the new Grand Strategy 2.10 update for MILITARY HISTORY™ Commander – Europe at War is now available for the PC and Mac. The update brings many new features and improvements created by the community for the community, available to everyone who has a copy of MILITARY HISTORY™ Commander – Europe at War.

The v2.10 update for the grand strategy game features a ton of changes, from the manual to the game board, environment, units, and historical/political features. Game balance improvements were made in v2.10 update to control “blob” strategies, as well as more rail heads added to supplement the rail movement rules. Historical and political changes include new prerequisites for Spain becoming an Axis ally, and Britain now requires 8 home guard forces units in country to avoid morale loss.

The v2.10 update is comprehensive and will bring the Grand Strategy expansion to version 2.10. To get the update, download it from its official product page on the Slitherine website.

Full changelog below:

Historical/Political Changes
  • New prerequisite for Spain activating as Axis ally - USA neutrality
  • Denmark & Norway historically linked for DoW consequences
  • Belgium & Holland countries historically linked for DoW consequences
  • Persia activates if Axis unit moves into Iraq vs capture Iraqi resource
  • French, UK units in France & UK based air units suffer 20 efficiency loss if Belgium surrenders in one turn
  • Persia spawns GARs in all cities if Axis units occupy Iraqi city/resource
  • Allied units restricted in Russia to reflect historical accuracy
  • Britain requires 8 home guard force units in Great Britain to avoid morale loss
  • Owner changed to US for southern convoy when USA joins war
Logistics Changes
  • Game balance measures to control “blob” strategies
  • Major change to rail movement - start must be on or adjacent to resource
  • Major Russian rail (broad gauge) restrictions implemented
  • Increased oil usage for Axis MECH when at tech level 2
  • Maximum SS & Russian Guards reduced for play balance
  • Increased cost of creating new type units when limits are exceeded
  • Starting war efficiency adjusted for all countries
  • Building 3rd lab in a technology requires 3 other areas have a lab
  • German PP at game start increased from 20 to 35
  • German eastern fortresses can spawn in 1942 if Allied units in Germany
  • Allied Atlantic naval presence required at all times to maintain convoy size
  • Finland, Hungry, Romania and Bulgaria war effort better aligned to Axis
  • Partisan spawning divided by 3 in AI games - now matches regular game
Environment Changes
  • Updated hexes in Russia to reflect correct geography
  • Added more rail heads to supplement rail movement rules
  • Reduced average number of severe winter turns from 6 to 5
  • Severe winters % effectiveness change & new general.txt variables
  • Reconnaissance/land spotting reduce by half in winter & severe winter
Unit Changes
  • Germans are allowed to build a paratrooper unit in 1939
  • Russia receives 8 garrison units as strategic reserve - Aug 1, 1941
  • Canadian units spawn at normal quality if UK manpower level is yellow
Game Board Changes
  • New French large counters & unit names historically correct
  • Free French unit color on mini-map made unique
  • Unit stats chart changed - MECH info now with ARM stats
  • New large NATO counter option with detailed information
  • Map board options now allow country, river & lake names
  • Settings file name changed to “gs2_settings.txt”
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amcdonel
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Re: Grand Strategy 2.10 Update Now Available!

Post by amcdonel »

The new and improved manuals in PDF, iBook and Kindle formats are available at:

http://gs-manual.org/gs-manual.org/GS_2.1_Manuals.html

alec
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Re: Grand Strategy 2.10 Update Now Available!

Post by Morris »

congratulations! Time to celebrate ! Thanks for everyone work for it ! :D
Samhain
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Re: Grand Strategy 2.10 Update Now Available!

Post by Samhain »

Edit: It works fine for me now.
Last edited by Samhain on Mon Oct 22, 2012 6:43 am, edited 1 time in total.
In spite of the Final Fantasy character it's pronounced sao-win after the Irish pagan god of death. I'm not a pagan but we're on a wargames website so I thought it fitting.
Gersen
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Re: Grand Strategy 2.10 Update Now Available!

Post by Gersen »

To be absolutely clear, do I have to uninstall my current PC version of Grand Strategy (GS 2.00) before installing 2.10?
Toby42
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Re: Grand Strategy 2.10 Update Now Available!

Post by Toby42 »

I asked that question at Matrix, and no answer from them yet??
Tony
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Re: Grand Strategy 2.10 Update Now Available!

Post by avoran »

Yes, that info should really be on the download page or included in a text file with the installer. Or posted in the notice thread in the forum. Am also wondering if you have to uninstall and reinstall the original MH CEAW.
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Toby42
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Re: Grand Strategy 2.10 Update Now Available!

Post by Toby42 »

I D/L from the Matrix site. There was not any instructions, or disclaimer?? I haven't tried to install it yet.
Tony
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Re: Grand Strategy 2.10 Update Now Available!

Post by Moltke71 »

How does one change to NATO counters?
pk867
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Re: Grand Strategy 2.10 Update Now Available!

Post by pk867 »

Hi,

Click on the options button. (upper right button, lower right)

Select counters. Beside that is to display the large counters.

Enjoy!
Peter Stauffenberg
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Re: Grand Strategy 2.10 Update Now Available!

Post by Peter Stauffenberg »

You should uninstall GS v2.0, but you should not have to reinstall the vanilla MH - Ceaw.

We know the installer works well with the MH - Ceaw version where you need a serial number. Soon Slitherine will release a ZIP file where you can just manually move the folders to the right locations (more manual work). This version is for those with a version of CeaW that doesn't work well with the installer.

There are many possibilities out there. Some have GS v1.02 Slitherine version with updates to Ceaw 1.12. Some have the old Matrix version and some have the MH - CeaW version.

It's very important to select the correct install folder when you install GS v2.1 and not use the default folder suggested. So browse to the location where you have the vanilla game installed. E. g. for me it's D:\Slitherine\Commander - Europe At War. GS v2.1 will be installed under that folder and requires some files found in the vanilla game folder structure.
Moltke71
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Re: Grand Strategy 2.10 Update Now Available!

Post by Moltke71 »

pk867 wrote:Hi,

Click on the options button. (upper right button, lower right)

Select counters. Beside that is to display the large counters.

Enjoy!
That worked. Thanks
laramieela
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Re: Grand Strategy 2.10 Update Now Available!

Post by laramieela »

My solution to the game cutting out and not starting was to uninstall everything. I tried uninstalling only 2.00 but because I had already installed 2.10, I could not. So I uninstalled back to no game. I deleted the files on the main Windows program menu and the folder in the Matix games folder. I imagine this is the same if you have a Slitherine install.
Then I reinstalled my old original Commander:Europe at War.
Updated to 1.12
Then I installed 2.10

All works well now. If you have your old game and serial number, this will work.
altheboy
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Re: Grand Strategy 2.10 Update Now Available!

Post by altheboy »

Hi everyone

I'm running the new 2.10 update on Mac OSX 10.5.8. the Game is still ending in 1945, even if I switch that option off on the start menu. Can anybody help? How can I get the single player to run past 1945? It's killing me ending games prematurely.

Cheers
pk867
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Re: Grand Strategy 2.10 Update Now Available!

Post by pk867 »

That is the way v2.00 and v2.10 was designed. Ends on turn 105. The victory conditions are based upon that date.
welk
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Re: Grand Strategy 2.10 Update Now Available!

Post by welk »

The work on GS 2.1 is very good, but I have to say that I never seen that sort of mess for a game installation :roll:

Slitherine should have realized a zip file with all needed files to be installed manually, and not this crasy install application.


I did a little test, and I have installed the GS 2.1 application in a test directory, to see what files are contained in.
And I saw that the GS application file is missing

If you install the application in the default directory, this directory is (for my version ) automatically
"Military History Commander - Europe at War GOLD"

I saw in a post that Stauffenberg said that you must not choice the default directory to install GS 2.1
But in this case, what directory have to be choiced ?


I saw in a post of Stauffebnberg : you should uninstall GS 2.0. But I did that and some files were missing after installation (GS application files)


Crazy system, and no any information about process :cry: Shoud be better if we could make a little "tutorial" like that :

If you have this exact version Do that (uninstall that or that, and then install GS 2.1 in this, or this directory, etc)


Only that sort of short tutorial would be clear for user.

At this time, I have installed GS 2.1 without uninstall GS 2.0, and it works, but if it is not good, I will have probably pb during campaign game, so I prefer to not began a game. Very dissapointed by that : it has no sens to do hard work in GS 2.1 + great large manuel and not to give a short and exact tutorial for correct installation.
Metalogic
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Re: Grand Strategy 2.10 Update Now Available!

Post by Metalogic »

Shouldn't someone put up a sticky post about the GS 3.1 update being available to download, as I had to hunt a bit to find the download link for this?
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