Borodino Assault Group - Aggressive List?

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Blathergut
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Re: Borodino Assault Group - Aggressive List?

Post by Blathergut » Tue Aug 18, 2015 12:00 am

Yes. He was using poor Neapolitan troops in place of the French ones, but that's not possible now with an errata saying the allied troops have to be the same in all aspects as the French to replace them.

CutEmUp
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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 12:42 am

Got yah, but then he said upgrade the conscripts, which threw me off

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Re: Borodino Assault Group - Aggressive List?

Post by KendallB » Tue Aug 18, 2015 12:57 am

CutEmUp wrote:Well, I say there is no debate over whether or not the word "should" is only a suggestion......the fact that somebody thinks it wasn't picked up in the official errata, nor on the errata thread doesn't mean it's cool for the TO to just make up his own errata after he's already laid out the rules
List checking is down to the individual that is doing the rather onerous job. He employs his interpretation of what is written, not yours. If you disagree with him then you can either fix it to his interpretation or toss your toys and not play. I've said my interpretation which has been backed up by others. You then fly off saying it's not right. That's your interpretation. Our opinions differ. Now we need a lawyer...

KeefM
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Re: Borodino Assault Group - Aggressive List?

Post by KeefM » Tue Aug 18, 2015 12:58 am

from Poor to Average !

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Re: Borodino Assault Group - Aggressive List?

Post by KendallB » Tue Aug 18, 2015 1:00 am

CutEmUp wrote:Having said that, you only get three division commanders, unless the infantry one doesn't count because it is brought from another list
You are allowed a maximum of four divisions. The infantry division doesn't count as part of the cavalry corps.
Therefore 3 x cavalry and 1 x infantry divisions.

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 1:42 am

KendallB wrote: List checking is down to the individual that is doing the rather onerous job. He employs his interpretation of what is written, not yours. If you disagree with him then you can either fix it to his interpretation or toss your toys and not play...
Or I could lobby the sh--- out of it

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 1:43 am

KeefM wrote:from Poor to Average !
Got yah, so the neopolitans were poor conscripts

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 1:59 am

So if I wanted to be non controversial, I could go

Exceptional Corps Commander

Competent DC
Small AD Light Cav
Small AD Horse Artillery

Competent DC
Small AD Light Cav
Small AD Horse Artillery

Skilled Charismatic DC
Small SD Shock Cav (French)
Small SD Shock Cav (French)
Small SV Shock Cav (Saxons)
Small AD Shock Cav (Westphalians)

Competent DC
Large AC Line Infantry
Small AD Light Infantry
Small Heavy Guns

Kinda serves the purpose better anyway, each division having its own specific task....impure efficient, if less historical....I guess you could say non French "should" be in separate but the minimums fit for just French anyway and I'll call them proxies, for beauty's sake

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Re: Borodino Assault Group - Aggressive List?

Post by Blathergut » Tue Aug 18, 2015 2:06 am

I'll be updating divisional composition for use with lists in both ToN or EaE with the following:

Infantry division: At least 3 units, up to one of which may be field or horse artillery. No cavalry units are permitted.
Mixed division: At least 2 infantry units, plus either 1 or 2 cavalry units, plus up to 1 field or horse artillery unit.
Cavalry division: At least 2 cavalry units plus up to one horse artillery unit. No infantry units are permitted.

These compositions may only be modified by the specific lists special instructions.

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Re: Borodino Assault Group - Aggressive List?

Post by Blathergut » Tue Aug 18, 2015 2:07 am

Are we driving you crazy yet??!!??

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Re: Borodino Assault Group - Aggressive List?

Post by Blathergut » Tue Aug 18, 2015 2:09 am

That posting was from Terry, not me. :)

CutEmUp
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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 2:19 am

What was the reason/rationale for that update?

Blathergut
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Re: Borodino Assault Group - Aggressive List?

Post by Blathergut » Tue Aug 18, 2015 2:26 am

It's actually a clarification or such. It's the same as p. 17 in the rules. Somewhere in one or more of the lists books, ToN I think, it said something slightly different.

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 2:28 am

Is it to make sure I can't use the list the way they claim in the book that it was used historically.....could fornier's division be the loophole here.....I still am not sure what that bullet point means....am I allowed a division with one infantry unit and can I have artillery in that division?

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 2:30 am

Yeah, before it said something entirely different.....it said a cavalry division could contain any number of cavalry units plus a horse artillery unit....

In all three books it says that

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Re: Borodino Assault Group - Aggressive List?

Post by CutEmUp » Tue Aug 18, 2015 2:46 am

Well, I'm not gonna paint up a bunch of extra light cav......geeeeez

Exceptional Ch

Competent Ch
Saxon Cuirassiers
Saxon Cuirassiers
Westphalian Cuirassiers
Westphalian Cuirassiers
Vet Horse Artillery

Competent
French Hussars
French Chasseurs
Vet Horse Artillery

Competent
Vet Light Infantry
Large Conscripts
Heavy Field Artillery

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Re: Borodino Assault Group - Aggressive List?

Post by KeefM » Tue Aug 18, 2015 6:54 am

If it was me, I'd definintely want an officer attached to one of the superior shock cavalry units :D . In practice you want to maximise the units in combat rerolling both 1's and 2's !

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Re: Borodino Assault Group - Aggressive List?

Post by KeefM » Tue Aug 18, 2015 6:58 am

hmmmm . . . come to think of it, having one of the two LC units as superior is a good addition into the whump capacity (also, BTB, re-rolling both 1's and 2's makes for an additional hit in combat for any small unit on average dice rolls !).

You might be able to do that by shifting one or both of the horse artillery to drilled (or the light infantry) . . . you're going to relying on whump factor anyhows so who cares if the guns aint veteran !

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