Probably a Bug : Nexus command center

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boulugre
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 195
Joined: Fri Nov 22, 2013 2:43 pm

Probably a Bug : Nexus command center

Post by boulugre » Sat Dec 21, 2013 5:48 am

I notice that when you build the nexus command center, not only it gives a +25% strenght to unit in your territory, it also boost the hit points of all units of 25%. So for example strength / hit point 4 units jumps to 5.

I don't think this is suppose to happen?

BlueTemplar
Corporal - Strongpoint
Corporal - Strongpoint
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Joined: Mon Dec 16, 2013 3:54 am

Re: Probably a Bug : Nexus command center

Post by BlueTemplar » Thu Dec 26, 2013 2:27 pm

As long as the % that they are damaged stays the same, I don't see where's the problem?

Folket
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Joined: Tue Dec 10, 2013 9:09 am

Re: Probably a Bug : Nexus command center

Post by Folket » Sun Jan 05, 2014 9:02 am

Going from 4 to 5 is exactly 25%. As long as the bonus is removed when you leave your territory it seems correct.

boulugre
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 195
Joined: Fri Nov 22, 2013 2:43 pm

Re: Probably a Bug : Nexus command center

Post by boulugre » Mon Jan 06, 2014 4:20 am

Folket wrote:Going from 4 to 5 is exactly 25%. As long as the bonus is removed when you leave your territory it seems correct.
Yeah I haven't tested if the strenght is deduced once the unit goes out of your territory, but I cant remember noticing changing strenght on units?

I think the reason I am confused is that I haven't still figured out at 100% how the game calculates the strength and the efficiency ratio in a fight. Sometime it seems to makes sense, sometime when many bonus malus are applied it doesn't seem to add up. :?:

Folket
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Tue Dec 10, 2013 9:09 am

Re: Probably a Bug : Nexus command center

Post by Folket » Tue Jan 07, 2014 3:03 pm

As far as I been able to tell it is based on a formula like

Base * (bonus + bonus + bonus) * (bonus + bonus + bonus)

bonus can be a penalty as well. So some modifier are additive and some are multiplicative. There might be more groups as well. From the top of my head I will guess.

Base * (armour + weapon) * (imperial) * (experience) * (weapon vs opponent bonus + terrain + ascension + terra)

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