Negative casualities

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mrowka
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 59
Joined: Sat Feb 15, 2014 12:07 pm

Negative casualities

Post by mrowka » Sun Mar 09, 2014 11:25 am

Image
At the screenshot you can see that both units got negative casualities, this is with use my flamethrower mod and unsubstantiation faction mod, now as screenshots shows the tank got - 20% pentaly from faction. So it seems that a value for defense has no cap, at which point both of this units will heal on the attack. Not sure how that might look on attack values but just to keep that in mind and get some cap on them, since ther might be problems even on not moded game when ther is a significant technology gap between oponnents.
This is from beta version 1.2.3

void
Proxy Studios
Proxy Studios
Posts: 256
Joined: Wed Jul 18, 2012 12:19 pm

Re: Negative casualities

Post by void » Sun Mar 09, 2014 1:51 pm

Thank you, will be fixed with the next update!
Lorenz Ruhmann
Proxy Studios

unsubstantiation
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Mon Feb 24, 2014 3:34 am
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Re: Negative casualities

Post by unsubstantiation » Mon Mar 10, 2014 8:27 am

Thank you :)

Piruparka
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Thu Dec 26, 2013 11:00 am

Re: Negative casualities

Post by Piruparka » Mon Mar 10, 2014 7:43 pm

What is that orange faction? A mod?

mrowka
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 59
Joined: Sat Feb 15, 2014 12:07 pm

Re: Negative casualities

Post by mrowka » Mon Mar 10, 2014 9:18 pm

Piruparka wrote:What is that orange faction? A mod?
Its a mod made by unsubstantiation , you can get it here

Piruparka
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Thu Dec 26, 2013 11:00 am

Re: Negative casualities

Post by Piruparka » Tue Mar 11, 2014 8:44 am

Thanks, will check it out

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