Robotron wrote:This is easy to fix via a small change in convoys.luakirk23 wrote:...but Britain's Manpower is always at 100% because of what she gets from all the Convoys, removing the Manpower bonus from convoys is a must have option.
See here viewtopic.php?f=102&t=66563
I modified mine to let convoys only give a fifth of their unit strength as manpower and a random amount (between 10 and 100%) of their unit strength as production points.
Code: Select all
faction:ConsumeProductionPoints(-unit.hp / math.random(1,10)) faction:ConsumeManpower(-unit.hp/20)
I like the idea of random PPs I will add that to the Convoy script thank you.