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Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sat Jun 15, 2019 1:09 am
by Rick402
Meant to say base/vanilla game is really easy, stupid phone

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sat Jun 15, 2019 2:03 pm
by onpp
@ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?

Fin attached the log file and the autosaves.

Cheers.

BugPotzblitz.zip
(217.06 KiB) Downloaded 33 times

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sat Jun 15, 2019 8:25 pm
by Rick402
yes the base game on balanced, is to easy, its early 1916 and russia is going to lose and im pushing france, towards paris. romania, bulgaria, and portugal are going to be going. but ya once i beat the base game i willl be reinstalling the mod, cause its way to easy.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sat Jun 15, 2019 9:42 pm
by Robotron
onpp wrote:
Sat Jun 15, 2019 2:03 pm
@ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?
Yes it's most certain a bug but I can't see the cause right now. Hope you can cope with it until the next update.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sat Jun 15, 2019 10:01 pm
by Robotron
Rick402 wrote:
Sat Jun 15, 2019 8:25 pm
yes the base game on balanced, is to easy, its early 1916 and russia is going to lose and im pushing france, towards paris. romania, bulgaria, and portugal are going to be going. but ya once i beat the base game i willl be reinstalling the mod, cause its way to easy.
Well, even if I play my own mod there are often enough situations when I think "damn, the game is lost", then I play another 5 turns and then I'm "hey, I'll win after all", then maybe another 5 turns after this I'm like "okay, now I'm f*cked" and another 5 turns after this I feel victorious again.

Enough players have reported that they'd beaten Potzblitz (maybe with reload-cheating, I don't care) but I can tell you even without reloading the game is winnable for an expert player who knows what is going to work.

Game freezing

Posted: Sun Jun 16, 2019 1:07 am
by werst
Log:

[02:44:13][7208]*** Starting naval AI ***
[02:44:13][7208]NavalAI1
[02:44:18][7208]NavalAI2
[02:44:18][7208]NavalAI3
[02:44:18][7208]NavalAI3
[02:44:18][7208]NavalAI4
[02:44:18][7208]GERMAN BALTIC MINING SUPERIORITY MINES LAID: 5505/800
[02:44:18][7208]MINES START
[02:44:18][7208]ENT CHANCE/ROLL:60/279
[02:44:18][7208]MINES END
[02:44:18][7208]NavalAI5
[02:44:18][7208]BRTISH MINING SUPERIORITY! MINES LAID :4135.5/6103
[02:44:24][7208]NavalAI6
[02:44:24][7208]NavalAI7
[02:44:24][7208]DEBUG MODE START
[02:44:24][7208]SCRIPTED IDLE START
[02:44:24][7208]SCRIPTED IDLE END
[02:45:30][7208]COMMANDER WOUND ROUTINE
[02:45:30][7208]RANGE:3
[02:45:30][7208]NAME:VON MOLTKE
[02:45:30][7208]KILL ROLL WAS: 6
[02:45:30][7208]COMMANDER WOUND ROUTINE FINISHED!
[02:46:03][7208]LIMITDEPLOY CHECKHEX1
[02:46:03][7208]LIMITDEPLOY CHECKHEX2
[02:46:08][7208]COMMANDER WOUND ROUTINE
[02:46:08][7208]RANGE:1
[02:46:08][7208]NAME:DANKL
[02:46:08][7208]KILL ROLL WAS: 2
[02:46:08][7208]COMMANDER WOUND ROUTINE FINISHED!
[02:46:15][7208]Too far from the city, no moves
[02:47:21][7208]Resume: false, game/game_move.lua:306: attempt to index field 'unit' (a nil value)
[02:47:21][7208][C]:-1(global error) ai/ai.lua:28: game/game_move.lua:306: attempt to index field 'unit' (a nil value)

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sun Jun 16, 2019 3:19 pm
by Robotron
Seems to be caused by disembarking a unit, after disembarking the unit is not registered properly...

Is this reproducible? If so, upload the AutosaveEndturn file usually to be found in your Documents folder, so look in "My Documents\My Games\Commander The Great War".

Put the autosave.endturn files into a .zip or .rar archive and attach it to your next reply using the forum's "upload attachment" feature in the bottom left corner of the reply box in "full editor & preview" mode.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sun Jun 16, 2019 4:33 pm
by Robotron
Damn, there's a game-breaking typo in V9.3 that renders the game unplayable...@#§*%!!!!

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Sun Jun 16, 2019 5:10 pm
by onpp
Robotron wrote:
Sat Jun 15, 2019 9:42 pm
onpp wrote:
Sat Jun 15, 2019 2:03 pm
@ Robotron : I am playing CP side Potzblitz v 9.3 with Steel. I got artillery research displayed on turn 2, but artillery research was not available anymore on turn 3 for AH (neither Germany which just enter war). I had noticed that in single player once, but I thought I had mistaken. Is it a bug ?
Yes it's most certain a bug but I can't see the cause right now. Hope you can cope with it until the next update.
@ Robotron : it is very Strange, but the artillery research appeared again on turn 4, both for AH and Germany. Everything seems in order. I attached the log files in case it could be usefull. Thanks.

Bug2Potzblitz.zip
(218.7 KiB) Downloaded 37 times

Game freezing - autosave log

Posted: Sun Jun 16, 2019 10:04 pm
by werst
Here is the autosave log.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Mon Jun 17, 2019 6:22 pm
by Robotron
Archive is damaged, can't open it.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Mon Jun 17, 2019 7:34 pm
by eriador08
Hello,

i want to report a bug. I played a few pbem games with my friend. All went well for many, many turns. But in one game (mid 1917) the game started to crush every time after the replay of the last turn.

[21:25:39][414348]Starting PBEM game. Id: 434328 eriador08 vs Tribun_0815
[21:25:47][414348]Game instance downloaded, moving on
[21:26:48][406544]COMMANDER WOUND ROUTINE
[21:26:48][406544]RANGE:3
[21:26:48][406544]NAME:VON FALKENHAYN
[21:26:48][406544]KILL ROLL WAS: 5
[21:26:48][406544]COMMANDER WOUND ROUTINE FINISHED!
[21:26:56][406544]AIR ATTACKBONUS: 75.9
[21:26:56][406544]AIR INTERCEPTBONUS: 79.2
[21:27:04][406544]AIR ATTACKBONUS: 69.3
[21:27:04][406544]AIR INTERCEPTBONUS: 133.76
[21:27:28][406544]----------GAMETURN START!
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++POTZBLITZV9.2++++++++++++++++++++++++++++++++++STARTING GAME TURN # 47/SEP/1917
[21:27:28][406544]++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]----------GAMETURN CHECK2
[21:27:28][406544]----------GAMETURN CHECK3
[21:27:28][406544]-----------------NORMAL EVENTS START!
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]============================================================================================================================ EXP NIL checked!!!!!!!!!!!!!!1
[21:27:28][406544]!!! DAMAGE BY ENDURANCE/EFF LOSS !!!
[21:27:28][406544]FRANZKAPUTT/EFFORT:0/100
[21:27:28][406544]ENTENTE events %:100
[21:27:28][406544]CP events %:33.333333333333
[21:27:28][406544]++++++++++++++++++++++++++POTZBLITZ VERSION: 9.3 ++++++++++++++++++++++++++++++++++++++++
[21:27:28][406544]EVENTCHECKCHECK0
[21:27:28][406544]game/game_events.lua:11947(global Offensives) game/game_events.lua:11947: attempt to index global 'hex' (a nil value)


I hope this is right what i posted here. Maybe there is something that can be done. Thanks for the mod. It is a great experience.

eridador08

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Mon Jun 17, 2019 8:55 pm
by Robotron
@eriador08: yes, you're at the right place here. 8)

To be able to continue your match you will have to manually update one of the game's scripts.

The script's name is:

game_events.lua

and you will find it in the folder called:

CTGW/Data/Scripts/game

I have attached a zip-archive to this reply containing the fixed script.

Unpack it and copypaste it over the existing one in the mentioned folder, overwriting the old one.

Your opponent will have to do the same.
script fix.zip
(109.58 KiB) Downloaded 24 times

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Mon Jun 17, 2019 9:40 pm
by werst
I'm trying to attach the save file again.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Tue Jun 18, 2019 8:59 am
by Robotron
Still unable to open. Tried with both WinRar and 7zip on different machines.

Try uploading in zip-format instead.

Save - another try

Posted: Tue Jun 18, 2019 7:56 pm
by werst
Trying in the zip format.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Tue Jun 18, 2019 8:35 pm
by Robotron
That worked and I could reproduce the crash too. I'll see what I can do about the bug.

*edit*

Fixed.

You can either wait for V9.4 (due this weekend...again) or overwrite the script called:

game_move.lua

which is located in:

CTGW/Data/Scripts/game

with the corrected file found in the attachment.
game_move.zip
(3.08 KiB) Downloaded 28 times

Game freezing

Posted: Tue Jun 18, 2019 9:58 pm
by werst
The debugging worked and I was able to get into another round.
Then, it froze again when I'd attacked a convoy on the hex 75,28 (port at Charbourgh). After that, I couldn't even load the turn beginning save, it freezes during loading.
I'm attaching the broken save.

Re: POTZBLITZ V9.3 MAY11th 2019

Posted: Tue Jun 18, 2019 10:52 pm
by Robotron
Yes, I see. Also the logfile does not mention any cause for the crash.

There's not much I can do without a proper crash report and 9.3 was a pretty buggy release anyway, so better wait for 9.4 and then start anew.

Re: POTZBLITZ V9.4 JUN19th 2019

Posted: Wed Jun 19, 2019 7:44 pm
by Robotron
V9.4 is out.

https://drive.google.com/open?id=1OhY3I ... OFkzRrSNHu

This update addresses all bugs that were reported over the last few weeks and a few minor gameplay issues.
No PDF manual update this time.

As always: don't update any matches in progress, instead start new matches AFTER having applied the update.