Daylight, dusk, night..

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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pomakli
Captain - Bf 110D
Captain - Bf 110D
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Daylight, dusk, night..

Post by pomakli » Tue Mar 25, 2014 12:57 pm

Some questions:

-Do all the scenarios in the skirmish begin on a daylight?

-Are the visibility capasities of the units during dust and night limited?

-Will be a typical "thick fog" (in the early hours of the winter months) in Russia represented?

AndrewGardner
Slitherine
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Re: Daylight, dusk, night..

Post by AndrewGardner » Tue Mar 25, 2014 4:15 pm

Skirmishes always start in daylight. Scenarios in the official campaigns and user created campaigns will be able to set any starting time.

The effects of time of day are significant and described here: http://www.slitherine.co.uk/forum/viewt ... 21&t=48205

Although the gameplay effects of time of day will be consistent, the visual details for lighting can vary between scenarios.

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