West Front British Skirmish Mod 1.4

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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Paul59
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Re: West Front British Skirmish Mod 1.1

Post by Paul59 » Thu Mar 12, 2020 9:48 am

PoorOldSpike wrote:
Thu Mar 12, 2020 4:52 am
THE GRANT
As you know, historically the Grant had a 37mm gun in the turret and a 75mm forward-firing gun in the hull, and during gameplay I noticed that the 75mm never seems to fire (ie no muzzle blast), and only the 37mm fires.
But the good news is that the 75mm abstractedly fires silently and invisibly by adding its firepower to the 37mm no matter which way the Grant is facing.

The Grant is apparently a BA1 model that Paul has imported into BA2 and the only way the devs could get round the problem of having 2 guns in one tank was to combine both guns firepower into the 37mm, bless their little cotton socks.

Below: I ran these tests-
In the top pic the Grants Kill % against a Pz IVG is '25' which is better than the Sherman 75mm's '23', and therefore indicates that the Grant's 37mm and 75mm both combine their firepower.

In the middle pic note that the Kill % is still '25' even though the hull 75mm is not facing the IVG.

And in the bottom pic the Grant doesn't need to automatically pivot to bring it's 75mm to bear because the 75mm's hitting power is already factored into the 37mm.

SUMMARY- during gameplay don't worry if the 75mm never seems to fire, as its firepower is always added to the 37mm no matter which way the Grant is facing..
Just to correct you slightly; the Grant/Lee is actually a modder created vehicle from Amaris.
Field of Glory 2 Scenario Designer - Age of Belisarius, Rise of Persia, and Wolves at the Gate.

TT Mod Creator

Paul59
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Re: West Front British Skirmish Mod 1.1

Post by Paul59 » Thu Mar 12, 2020 1:31 pm

I have uploaded a small update to the mod to bring it to version 1.2.

There have been only minor changes, nothing to get too excited about:

REPLACE added to ArmyList.txt to override vanilla army lists.

British Para Mortar given smoke rounds

Revised M3 Grant's AP attack values.

Fixed Boys Carrier close range sound effects.



cheers

Paul
Field of Glory 2 Scenario Designer - Age of Belisarius, Rise of Persia, and Wolves at the Gate.

TT Mod Creator

rico21
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Re: West Front British Skirmish Mod 1.1

Post by rico21 » Sun Mar 22, 2020 3:54 pm

In and include if you want.
Thanks.

Paul59
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Re: West Front British Skirmish Mod 1.4

Post by Paul59 » Wed Apr 15, 2020 8:56 pm

There has been another small update, bringing the mod to version 1.4.

The changes are:

Churchill gun stats changed to replicate those of the Cromwell tank, and renamed to Churchill Mk IV (75).

Churchill III (armed with 6pdr), and Churchill VII (uparmoured with 75mm gun) added.

Corrected Valentine 6pdr HE stats.

Corrected WASP and Crocodile movement penalties.

Three scenarios by rico21's added.

cheers

Paul
Field of Glory 2 Scenario Designer - Age of Belisarius, Rise of Persia, and Wolves at the Gate.

TT Mod Creator

random27
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Re: West Front British Skirmish Mod 1.4

Post by random27 » Tue Apr 28, 2020 3:05 pm

I ve created some mp games with these mods ; maybe someone wants to test .
I m waiting for opponents :)

Paul59
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Re: West Front British Skirmish Mod 1.4

Post by Paul59 » Tue Apr 28, 2020 11:08 pm

random27 wrote:
Tue Apr 28, 2020 3:05 pm
I ve created some mp games with these mods ; maybe someone wants to test .
I m waiting for opponents :)
Other players will have to install the mod folders in their My Documents/My Games/BA2/MULTIPLAYER folder to be able to accept those challenges.
Field of Glory 2 Scenario Designer - Age of Belisarius, Rise of Persia, and Wolves at the Gate.

TT Mod Creator

random27
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Re: West Front British Skirmish Mod 1.4

Post by random27 » Wed Apr 29, 2020 3:15 pm

thank you paul for your help :)

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