_[NAB] rev881 bRC7 [Gameplay] Evade at map edge

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TheGrayMouser
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_[NAB] rev881 bRC7 [Gameplay] Evade at map edge

Post by TheGrayMouser » Tue Jul 16, 2013 12:30 am

I charged a light foot that was two hexes from map edge, it evaded and quite generously stopped at the map edge and got hit in rear, took a cohesion drop, then continued to evade off the map :)

cothyso
NewRoSoft
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Re: _[NAB] rev881 bRC7 [Gameplay] Evade at map edge

Post by cothyso » Mon Apr 11, 2016 1:44 am

This is not a bug.

A BG can evade and stop right at the edge of the map, then get hit, have its cohesion dropped to routing and then rout off-the-map.

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