Buzz Aldrin's Space Program Manager (SPM) Road to the Moon is the ultimate game of space exploration.
In order to be able to fly to the Moon, the Soviet Space Agency needs a lot of money. In this case, it is time to perform a lot of launches with manned spacecrafts and probes in order to increase the public interest.
The upcoming budget review will finally enable the Soviet Space Agency to start researching more advanced mission, which even can include a manned mission to the Moon.
The rocket scientists are working hard to get the Proton rocket up and running. As soon as this launcher is ready, a probe will be launched to Mars and the first uncrewed Soyuz flights will be launched to LEO.
After the first successful Soyuz flights, it's time to start testing it with a crewed mission. If everything works well, we might be even able to send some cosmonauts on a circumlunar mission.
During the testflights of the Soyuz spacecraft, a huge problem suddenly appears: the space suit is not ready and it will take a long time to finish the development. A solution is needed!
All the components are ready and the final flight to land on the surface of the Moon can be launched. Will we be faster than the opposing faction?
The Soviets won the Race to the Moon. Now, it's time to catch up with some interplanetary missions.
Apart from launching several long duration Soyuz flights, the Soviet Space Agency even manages to successfully land on the surface of Venus.
Apart from launching various Earth Orbiting Research Satellites, a long duration expedition is being launched in order to observe the effects of a long duration stay on the human body.
Apart from performing a crew transfer between two docked Soyuz spacecrafts, some of our cosmonauts are even heading for the Moon during their circumlunar flights.
After finishing the last Voskhod missions, only the huge LK-700 missions are left over, before all the Soviet goals are achieved. Let's do the roll-out of the huge UR-700 booster and launch this spacecraft.
After having finish the initial testing phase of the LK-700 spacecraft, it is time to prepare this thing for the final Moon landing. Soon all the goals will be achieved!
This episode of the SPM demonstrates and explains the basic game mechanics and should help you to start your successful career as a director of a space agency.
This episode is the second part of the SPM tutorial which demonstrates and explains the basic game mechanics and could help you to start your successful career as a director of a space agency.
This episode continues where the second tutorial video has ended. It's time to make some progress, but this also requires us to change our strategy.
After the strategy was changed in the previous episode, it is now time to execute this strategy and to start working on the very important prestige goal.
There is a slim chance to upgrade the booster to above 80% in order to complete one of the short-term campaign objectives. However, this requires a risky launch which can also result in a huge setback for the space program ...
The Gemini spacecraft is performing well and so it's time to test a risky rendezvous maneuver in space in order to prepare the docking with an ATV.
It seems to be possible to reach the highest prestige amount before the next budget review. But is it also possible to achieve all the short-term campaign objectives?