Warhammer 40,000: Armageddon update

Forum for the strategy game set during the 2nd War for Armageddon.

Moderators: Slitherine Core, BA Moderators, WH40K Armageddon moderators

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AlbertoC
Slitherine
Slitherine
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Joined: Wed Mar 09, 2016 5:22 pm

Warhammer 40,000: Armageddon update

Post by AlbertoC » Tue May 31, 2016 1:03 pm

Hello everyone!

We just released a small update for Warhammer 40,000: Armageddon. It fixes a bug which was causing the base game to crash on Mission 17.

If you own the game on Slitherine you can download the patch here.

Have fun. For the Emperor!

friendlysnail
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 26
Joined: Thu Apr 28, 2016 10:35 am

Re: Warhammer 40,000: Armageddon update

Post by friendlysnail » Tue Jun 14, 2016 7:16 pm

When Slitherine decided to develop Warhammer 40,000: Armageddon [$19.99 (HD)], most strategy nerds (like me) got quite excited because the Warhammer universe was a great fit for a strategy game based on the Panzer Corps engine. When the game came out, it didn't disappoint as it delivered a pretty deep strategy game with a crazy amount of units and a some long and diverse campaigns. When I reviewed it a few months back, I really enjoyed it, although I did have some complaints about Slitherine's multiplayer system. Yesterday, Slitherine announced a new Campaign for the game, Ork Hunters, that adds even more content to the game and includes new units as well as a continuation of the game's story. According to the announcement, after the Imperial forces defeated the Orks in the Second War for Armageddon, the surviving Orks left some of their spores in the Equatorial Jungle where they managed to survive and grow, threatening the stability of Armageddon

Nustad
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Joined: Fri Nov 22, 2013 12:01 am

Re: Warhammer 40,000: Armageddon update

Post by Nustad » Sat Aug 20, 2016 9:21 am

After installing this patch all inbetween missions briefing text is gone. Instead it reads something like "ID_XXX_YYY". Also imperial space marines are removed after this patch and have to be reinstalled.

panzerknackerf
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Re: Warhammer 40,000: Armageddon update

Post by panzerknackerf » Mon Sep 05, 2016 4:01 pm

Hello!
I Have a problems with Warhammer 40,000: Armageddon v1.10 and record it:
youtube com/watch?v=e73-RvBMvwI

description of the problem:
1. can not displace an overview summarizing the mouse cursors to the edge of the screen or the arrow keys on your keyboard
2. After the first attack freezes status display units and their movement and of their movements are not displayed, the fog of war has not been disclosed, the dead do not disappear units.

SystemInfo
Windows 10 64-bit
AMD Athlon 64 X2 5200+
4,00GB 2-channel DDR2
Gigabyte Technology Co. Ltd. GA-MA770-UD3 (Socket M2)
DELL ST2320L (1920x1080@60Hz)
1024 ATI AMD Radeon HD 6670 (ASUStek Computer Inc)

Note: Da Orks works fine

VPaulus
Slitherine
Slitherine
Posts: 7725
Joined: Mon Dec 27, 2010 8:33 pm
Location: Portugal

Re: Warhammer 40,000: Armageddon update

Post by VPaulus » Mon Sep 05, 2016 6:00 pm

Please make sure you have installed update v.1.10.12a.
You can download it from your member's area:
http://www.slitherine.com/members/default.asp

panzerknackerf
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Mon Sep 05, 2016 3:47 pm

Re: Warhammer 40,000: Armageddon update

Post by panzerknackerf » Mon Sep 05, 2016 9:25 pm

Thanks, but I already fix this. It was all about the scroll speed slider: he was in a position to lock in left - I had moved to the right and it worked.

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