Check Your 6! Dev Diary - Movement, Speed & Control

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Muso
Slitherine
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Check Your 6! Dev Diary - Movement, Speed & Control

Post by Muso » Tue Mar 13, 2018 9:22 am

Hello everyone, and welcome to our last Dev Diary for Check Your 6! Today we're going to talk about aircraft Speed, Movement and Control. You can find a quick preview down below, if you want to read the whole Dev Diary just click HERE.

Aircraft performance in Check Your 6! is represented in terms of several factors including: Maximum speed, agility, acceleration and climb/dive factor. Altogether a “Move” is made up of a turn and a maneuver choice.

Maximum Speed: Each aircraft has a maximum speed that ranges from level 1 to 8. Note that only jet aircraft have maximum speeds more than 5.

Agility: Agility reflects aircraft ability to roll/yaw for position and change its orientation. Agility factors range from 0 to +3.
• Reduced Agility: Some aircraft have poor high-speed performance; these aircraft reduce their agility by one (-1) when flying at their maximum speed. In some cases, aircraft have Extra Reduced Agility. These aircraft must reduce their agility by one (-1) when flying at maximum or one less than their maximum speed.

Acceleration Type: Aircraft acceleration is characterized by three categories: LOW (Lx), NORMAL (Nx) and HIGH (Hx). Note some aircraft may have one of these characteristics at low-medium altitude while not at high and vice versa.


Don't forget that Check Your 6! will come out this Thursday, March the 15th, and will also be available on Steam. As always, if you buy it from our site you'll receive a Steam Key to activate the game on Steam as well, so definitely check it out!

13obo
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
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Re: Check Your 6! Dev Diary - Movement, Speed & Control

Post by 13obo » Tue Mar 13, 2018 10:21 am

The game sounds super promising with a wide variety of mechanics to take into consideration. Hopefully, the AI will be smart enough to handle all of this.

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