Landing bug

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Qwer28
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Fri May 01, 2015 5:38 pm

Landing bug

Post by Qwer28 »

I can landing on enemy carrier. It is bug? :D I use japan reacon Aichi dont know if other planes can do it. And can you do automatic name of saves? Something then name of scenario+turns, i dont want write it all time and i have many saves like "assss" or "Auto saveaaaa" :D
bebro
Slitherine
Slitherine
Posts: 4344
Joined: Sun Nov 19, 2006 12:50 pm

Re: Landing bug

Post by bebro »

Never tried/experienced it, but thx for reporting. Sounds like one of the more entertaining bugs ;)
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9482
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Landing bug

Post by Erik2 »

There was an incident were a Japanese airplane tried to land on an US carrier.
Too much sake.
Myrddraal
The Artistocrats
The Artistocrats
Posts: 1505
Joined: Wed Feb 23, 2011 2:49 pm

Re: Landing bug

Post by Myrddraal »

See, it's a feature, not a bug! ;)

Well spotted!
adherbal
The Artistocrats
The Artistocrats
Posts: 3900
Joined: Fri Jun 24, 2005 6:42 pm
Location: Belgium

Re: Landing bug

Post by adherbal »

I tried to repeat this with a quick custom scenario but couldn't. Do you have a savegame for this or more details on what the unittypes were etc?
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Qwer28
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Fri May 01, 2015 5:38 pm

Re: Landing bug

Post by Qwer28 »

I played Coral sea battle for Japan and i landed with Aichi. I look for save...
Qwer28
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Fri May 01, 2015 5:38 pm

Re: Landing bug

Post by Qwer28 »

adherbal
The Artistocrats
The Artistocrats
Posts: 3900
Joined: Fri Jun 24, 2005 6:42 pm
Location: Belgium

Re: Landing bug

Post by adherbal »

Thanks for the save. It's not a bug though. Aircraft can also land on carriers from the adjacent hexes - not just the carrier hex itself. In this case, there is a Japanese cruiser adjacent to the enemy carrier. Your Aichi is adjacent to it and as a floatplane the cruiser is a valid carrier type.
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Longasc
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1248
Joined: Sat Jul 16, 2011 6:38 pm

Re: Landing bug

Post by Longasc »

I gotta try that, too... :lol:
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