Terrain effects?

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Terrain effects?

Post by McHarg » Sun Nov 27, 2016 3:47 pm

Hey all,

I am playing the new Blitzkrieg pack. Great fun. I am looking for a detailed terrain effects chart. I am currently doing the Belgium frontier scenario, and I need to plan what moves where in order to make it to the turn 1 and 2 hexes. I have looked through the manual, and do not see a chart that details what the movement effects of different roads are on different unit types. I can guess after restarting, but I would like to be able to plan, and then see if I can execute. I feel like I must be missing something, as this seems like a basic question. If you know where I should look please let me know.



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Re: Terrain effects?

Post by BiteNibbleChomp » Mon Nov 28, 2016 8:39 am

Generally speaking, everything moves double speed on a paved road than a clear terrain, and a dirt road allows them to negate stuff like rivers and forests without any advantage on clear.

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