Order of Battle: Sandstorm is out!

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Order of Battle: Sandstorm is out!

Post by AlbertoC » Wed May 16, 2018 2:06 pm

The new expansion in the Order of Battle series, Sandstorm, is now out!

Relive the deeds and battles of Erwin Rommel in North Africa in a new dynamic branching campaign spanning all of the North African theater. Command tons of new units from the Italian army, navy and air force. Learn how to master a new type of battlefield: the desert is merciless and only those who know it well will triumph.

Get Sandstorm now!

This is a big day for the Order of Battle franchise: on top of the release of Sandstorm we're proud to announce that the whole Order of Battle saga lands on GOG.com!

And to celebrate this day, we're about to launch a new sale on all Order of Battle products! Starting from today until May 23rd, the following games will be discounted:

U.S. Pacific – 75% off
Rising Sun – 75% off
U.S. Marines – 50% off
Morning Sun – 50% off
Blitzkrieg – 50% off
Winter War – 50% off
Kriegsmarine – 50% off
Burma Road – 34% off
Panzerkrieg – 34% off

Don't miss this amazing chance to complete your Order of Battle collection! The offer is only valid for a few days, until May 23rd!

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Joined: Tue Aug 25, 2015 10:05 am

Re: Order of Battle: Sandstorm is out!

Post by Shards » Wed May 16, 2018 2:54 pm

New Features

New Arid climate, desert terrain and desert towns
Escarpments prevent ground units to enter or attack hexes from specific directions
Sandstorm weather reduces LOS and combat performance
60+ new units types, mostly expanding the roster of the Italian army, navy and air force
9 new German and Italian commanders
Scenario editor: Set Unit Skin trigger effect allows scenarios to use unique skins for ground units such as desert camouflage
Implemented Restart feature for Replays
Updated functionality of End Turn "autosave" checkbox. Uncheck to keep a single set of autosaves per campaign. Check to keep autosaves for every turn


Roads no longer distort by the sea
Kharkov Secondary Objective Bug ("Destroy 2 SU-122 units in 5 turns") fixed
Unit Bugs from 5.29 & 5.30 fixed
Downgrading units no longer give free replacements
Waffen SS specialization matches text
Location labels no longer disappear after removing a unit
Flags are now rendered above scenery
Steam Achievements are now properly rewarded for campaign completion.
Pink explosion particles material fixed
Flak 88 will no longer switch their original type after being transported.
Churchill AVRE and Churchill Crocodile stats fixed
Naval units no longer stop land reinforcements
Fixed issue where Event popups were not shown at turn start
Fixed bug in check unit counter in Editor
Camouflage skins are no longer broken
Bug where AI heals for zero hp fixed
Fixed stuttering in Intro Video
Fixed issue where you couldn't cancel a link in dialogue trigger in editor
Added a missing string to Yugoslavia scenario from Blitzkrieg
Strength plates interfering with Town Names
Bug with Destroyers where they could get infinite attacks
Scroll bar should now work in Dialog popups
Fix for odd behaviour of replays for MP games
Added unit textures for British Paras
Added some missing French text for Panzerkrieg
Fixed issue in Panzerkrieg Caucasus mission
Named the British Paras
Fix for combat prognosis showing for troops using transports
Fixed Pins on campaign maps

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Re: Order of Battle: Sandstorm is out!

Post by GiveWarAchance » Mon Nov 12, 2018 4:51 pm

Thank you for this nice DLC and many upgrades to the game.
North Africa is always fun to game.
I like being able to use Italian units too cause they had some good divisions helping Rommel like Trieste and Ariete.

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