Order of Battle - Update v.6.1.8

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: The Artistocrats, Order of Battle Moderators

AlbertoC
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Order of Battle - Update v.6.1.8

Post by AlbertoC » Wed Jun 06, 2018 1:16 pm

We are releasing a new update for Order of Battle. You can download it from the Members Area and read the changelog below.

Changelog:
• Undeploying carriers restores deployed costs on any stored units.
• Fixed Mac video player bug
• Downloading a PBEM game is now forbidden if it's not your turn. (Fixes crash issue when double clicking a match that isn't your turn)
• Graphical artifacts in frozen water fixed.
• Fixed issue with Plane Transparencies
• Fixed bug that could cause kills or casualties to be counted incorrectly (Fixes Norway mission)
• Several tweaks and fixes to Sandstorm scenarios
• SdKfz 135/1 self-propelled artillery added for Baukommando Becker specialization
• Marder II and Marder III are now only available if the Baukommando Becker specialization is unlocked
• Bug fixed that could cause AI units to enter an already occupied hex
• Fixes and improvements to Campaign Editor
• Switching between anti-tank, anti-air and artillery modes now no longer prevents the unit from moving in the same turn
• Units no longer cause ZoC on hexes they cannot enter due to their terrain type or the presence of escarpments
• Several tweaks and fixes to unit stats
• FIxed bug with selecting briefing avatars in scenario editor

Server Mirrors:

PC:
http://ftp.us.matrixgames.com/pub/Order ... v6.1.8.zip
http://ftp.eu.matrixgames.com/pub/Order ... v6.1.8.zip
http://ftp.ca.matrixgames.com/pub/Order ... v6.1.8.zip

Mac:
http://ftp.us.matrixgames.com/pub/Order ... v6.1.8.zip
http://ftp.eu.matrixgames.com/pub/Order ... v6.1.8.zip
http://ftp.ca.matrixgames.com/pub/Order ... v6.1.8.zip

bru888
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Re: Order of Battle - Update v.6.1.8

Post by bru888 » Wed Jun 06, 2018 1:33 pm

I wonder if it would be better to direct people to http://www.matrixgames.com/products/lat ... loads.asp? for a patch because that members area thing is always confusing; to me at least. I went there, and it's asking me to register with a serial number for the patch. Instead, I just downloaded the patch from here (thank you, by the way):
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- Bru

bru888
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Re: Order of Battle - Update v.6.1.8

Post by bru888 » Wed Jun 06, 2018 1:38 pm

By the way, do people need to apply this over 6.1.7 or can future Windows PC noobs (Mac is another story) just install OrderOfBattle-WorldWarII-Setup64Release-v5.2.1 and then apply this 6.1.8 patch directly, bypassing 6.1.7?

EDIT: This is why I am asking. I did a fresh install for 6.1.7, starting with 5.2.1 and it was fine. Now, I assume, I can just apply 6.1.8 over that but what does a new customer do? Start with 5.2.1 and go directly to 6.1.8? What catches my eye is that 6.1.7 had a "part 2" whereas 6.1.8 does not:

EDIT 2: See comments by Gabe and Shards below.
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- Bru

Shards
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Re: Order of Battle - Update v.6.1.8

Post by Shards » Wed Jun 06, 2018 1:56 pm

You'll need to upgrade to 6.1.7 first.

Ta

bru888
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Re: Order of Battle - Update v.6.1.8

Post by bru888 » Wed Jun 06, 2018 1:59 pm

Very good, thanks. So existing customers on 6.1.7 can just apply 6.1.8 immediately but new customers need to start with 5.2.1, update to 6.1.7 (inserting DLC serial numbers in the process), and then apply 6.1.8. As I said, Mac is another matter; I don't know Mac.
- Bru

GabeKnight
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Re: Order of Battle - Update v.6.1.8

Post by GabeKnight » Wed Jun 06, 2018 4:31 pm

AlbertoC wrote:• Switching between anti-tank, anti-air and artillery modes now no longer prevents the unit from moving in the same turn
Never considered this a bug, but I definitely like it better now. Thanks.

GabeKnight
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Re: Order of Battle - Update v.6.1.8

Post by GabeKnight » Wed Jun 06, 2018 4:35 pm

bru888 wrote:Very good, thanks. So existing customers on 6.1.7 can just apply 6.1.8 immediately but new customers need to start with 5.2.1, update to 6.1.7 (inserting DLC serial numbers in the process), and then apply 6.1.8. As I said, Mac is another matter; I don't know Mac.
Sorry if I'm wrong, but to me it looks more like "new customers" (fresh install) could skip the v5.2.1 install entirely.
=> The v6.1.7 claims to be a setup release with the v6.1.8 as update release (?)

Shards
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Re: Order of Battle - Update v.6.1.8

Post by Shards » Wed Jun 06, 2018 4:38 pm

Yes, the 5.2.1 isnt' available anymore. Players should start with 6.1.7

GabeKnight
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Re: Order of Battle - Update v.6.1.8

Post by GabeKnight » Wed Jun 06, 2018 4:59 pm

AlbertoC wrote: • SdKfz 135/1 self-propelled artillery added for Baukommando Becker specialization
• Marder II and Marder III are now only available if the Baukommando Becker specialization is unlocked
Good, the "Baukommando_Becker" entry is finally within the "specialisation" column of the units.csv file.
Thanks.

kondi754
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Re: Order of Battle - Update v.6.1.8

Post by kondi754 » Wed Jun 06, 2018 6:05 pm

I've spotted new issue.
Graphics were repaired during switching equipment mode, but when we switch, for example, StuG to indirect fire mode, then the camouflage doesn't work
I haven't checked it in other vehicles but I suspect that this problem will also affect Flak and other self-propelled artillery

GabeKnight
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Re: Order of Battle - Update v.6.1.8

Post by GabeKnight » Wed Jun 06, 2018 6:46 pm

kondi754 wrote:I've spotted new issue.
Graphics were repaired during switching equipment mode, but when we switch, for example, StuG to indirect fire mode, then the camouflage doesn't work
I haven't checked it in other vehicles but I suspect that this problem will also affect Flak and other self-propelled artillery
Not all. Has to be a problem with just a few units (like StuG). The FlaK88 and StuH42 have no such issue.

kondi754
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Re: Order of Battle - Update v.6.1.8

Post by kondi754 » Wed Jun 06, 2018 6:52 pm

GabeKnight wrote:
kondi754 wrote:I've spotted new issue.
Graphics were repaired during switching equipment mode, but when we switch, for example, StuG to indirect fire mode, then the camouflage doesn't work
I haven't checked it in other vehicles but I suspect that this problem will also affect Flak and other self-propelled artillery
Not all. Has to be a problem with just a few units (like StuG). The FlaK88 and StuH42 have no such issue.
Ok, thanks

calmhatchery
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Re: Order of Battle - Update v.6.1.8

Post by calmhatchery » Wed Jun 06, 2018 7:50 pm

thanks!!!! for update!!!

cutydt02
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Re: Order of Battle - Update v.6.1.8

Post by cutydt02 » Wed Jun 06, 2018 8:08 pm

Hey i now realise the paratrooper must stay in city hex as long as it tranfers all supply. If not, the city will change side and cut off my supply line (somtimes, it forces me to restart).
Is it a bug? Or just mechanic to nerf paratrooper ?

GabeKnight
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Re: Order of Battle - Update v.6.1.8

Post by GabeKnight » Wed Jun 06, 2018 8:21 pm

cutydt02 wrote:Hey i now realise the paratrooper must stay in city hex as long as it tranfers all supply. If not, the city will change side and cut off my supply line (somtimes, it forces me to restart).
Is it a bug? Or just mechanic to nerf paratrooper ?
New mechanic. Since Panzerkrieg, I believe.

Shards
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Re: Order of Battle - Update v.6.1.8

Post by Shards » Wed Jun 06, 2018 8:23 pm

GabeKnight wrote:
cutydt02 wrote:Hey i now realise the paratrooper must stay in city hex as long as it tranfers all supply. If not, the city will change side and cut off my supply line (somtimes, it forces me to restart).
Is it a bug? Or just mechanic to nerf paratrooper ?
New mechanic. Since Panzerkrieg, I believe.
It's more to nerf lone tanks bursting through out of supply after the initial supply loss from being cut off was made kinder

RyeMacD
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Re: Order of Battle - Update v.6.1.8

Post by RyeMacD » Wed Jun 06, 2018 11:14 pm

Hi the MAC installer does not download. The secondary server gives a 'no permission to view the page' and the primary server gives another error. I just want to flag this. Thank you

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<response>
<Result>false</Result>
<ErrorCode>404</ErrorCode>
<ErrorComment>Not Found: Download not available</ErrorComment>
</response>

GUNDOBALDO08
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Re: Order of Battle - Update v.6.1.8

Post by GUNDOBALDO08 » Thu Jun 07, 2018 6:31 am

Thank’you very much for patch... I’m playing next time from sandstorm start, I didn’t remember how was easy crusader scenario... really too easy...

Shards
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Re: Order of Battle - Update v.6.1.8

Post by Shards » Thu Jun 07, 2018 8:53 am

RyeMacD wrote:Hi the MAC installer does not download. The secondary server gives a 'no permission to view the page' and the primary server gives another error. I just want to flag this. Thank you

This XML file does not appear to have any style information associated with it. The document tree is shown below.
<response>
<Result>false</Result>
<ErrorCode>404</ErrorCode>
<ErrorComment>Not Found: Download not available</ErrorComment>
</response>
Hi Rye,

Where are you trying to download this from? The Members area or elsewhere?

Ta

VPaulus
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Re: Order of Battle - Update v.6.1.8

Post by VPaulus » Thu Jun 07, 2018 9:18 am

@RyeMacD
You can also download it from the server mirrors posted in the original post.

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