FUTURE of ORDER OF BATTLE

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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CoolDTA
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Re: FUTURE of ORDER OF BATTLE

Post by CoolDTA » Sun Jan 06, 2019 4:20 pm

Yes, that is a good idea. :)

PoorOldSpike
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Re: FUTURE of ORDER OF BATTLE

Post by PoorOldSpike » Sun Jan 06, 2019 5:03 pm

MikeAP wrote:
Thu Jan 03, 2019 7:19 pm
I would like to see post-WWII
Korean War
Vietnam War
Cold War (non-historical)
Agreed, Uncle Ho is calling us out..:)-

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Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Tue Dec 31, 2019 2:16 am

I'm not fresh with OOB: I played the Winter War and made also an (unfinished) mod for it.
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
https://www.slitherine.com/forum/viewto ... 47&t=47985
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koopanique
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Re: FUTURE of ORDER OF BATTLE

Post by koopanique » Tue Dec 31, 2019 1:54 pm

Uhu wrote:
Tue Dec 31, 2019 2:16 am
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
The map is quite big in the Battlefield mod, but technically, from a purely game mechanics standpoint, barring any potential technical limitations (due to the mapsize and number of units mainly), I don't see why it wouldn't be feasible. Of course, the rules of PzC and OoB being a bit different, there would be some nuances.
Uhu wrote:
Tue Dec 31, 2019 2:16 am
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
Buying at least 1 DLC gives you access to all editor units and features

Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Tue Dec 31, 2019 6:08 pm

Thanks for the info!
Well, the hex limitations could be a problem as BE uses 176x114, while OOB enables only 120x120, But maybe with a little map changing it could be managed. The much better supply system of OOB would be a great forward, not just the nice graphics!

What I don't understand: I installed Winter War DLC, but still, there are almost no units in the editor avilable. Just a few from "other" and basic navy categories...

koopanique wrote:
Tue Dec 31, 2019 1:54 pm
Uhu wrote:
Tue Dec 31, 2019 2:16 am
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
The map is quite big in the Battlefield mod, but technically, from a purely game mechanics standpoint, barring any potential technical limitations (due to the mapsize and number of units mainly), I don't see why it wouldn't be feasible. Of course, the rules of PzC and OoB being a bit different, there would be some nuances.
Uhu wrote:
Tue Dec 31, 2019 2:16 am
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
Buying at least 1 DLC gives you access to all editor units and features
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Erik2
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Re: FUTURE of ORDER OF BATTLE

Post by Erik2 » Wed Jan 01, 2020 10:02 am

You need to add one or more factions.
Otherwise you'll only see generic/common units.
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Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Thu Jan 02, 2020 1:24 pm

Erik2 wrote:
Wed Jan 01, 2020 10:02 am
You need to add one or more factions.
Otherwise you'll only see generic/common units.
Thanks, it helped!
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russkly
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Re: FUTURE of ORDER OF BATTLE

Post by russkly » Tue Jan 05, 2021 3:43 pm

Admiral_Horthy wrote:
Fri Nov 30, 2018 1:09 pm
All in all I support big campaigns, because I don't like the- loss of hard earned experience with core-importing in between - and leave with unfinished business behind
I've just experienced this moving from Red Steel to Red Storm.

All core units have lost approx. 2 stars, which is a big deal, when the first scenario is Kursk.

Why does this happen, and is it avoidable somehow?

R

bru888
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Re: FUTURE of ORDER OF BATTLE

Post by bru888 » Tue Jan 05, 2021 4:01 pm

I remember reading someplace that they reduce the experience of imported cores for the sake of gameplay balance. Each campaign is meant to be played by itself and therefore is designed to present the player with a modicum of challenge. That initial balance would be upset were the player to be importing core units of 4- and 5-star experience.
- Bru

russkly
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Re: FUTURE of ORDER OF BATTLE

Post by russkly » Tue Jan 05, 2021 4:45 pm

bru888 wrote:
Tue Jan 05, 2021 4:01 pm
I remember reading someplace that they reduce the experience of imported cores for the sake of gameplay balance. Each campaign is meant to be played by itself and therefore is designed to present the player with a modicum of challenge. That initial balance would be upset were the player to be importing core units of 4- and 5-star experience.
Thanks, Bru.

Makes sense, although the Axis forces don't seem to suffer the same burden.

R

Erik2
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Re: FUTURE of ORDER OF BATTLE

Post by Erik2 » Tue Jan 05, 2021 7:56 pm

The designer usually need to restrict core exp to 50% or so when importing. Otherwise your core units may appear as super-units compared to the AI's.
This depends on the AI unit exp in the first few scenarios in a campaign.

stevefprice
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Re: FUTURE of ORDER OF BATTLE

Post by stevefprice » Mon Jan 11, 2021 2:54 pm

The clever solution would be to increase the AI experience (or RP or even add extra units etc...) if the game feels your imported core are too strong :) that way you'd never know, but wouldn't feel aggrieved that your well nurtured core were hamstrung.

Erik2
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Re: FUTURE of ORDER OF BATTLE

Post by Erik2 » Mon Jan 11, 2021 6:02 pm

stevefprice wrote:
Mon Jan 11, 2021 2:54 pm
The clever solution would be to increase the AI experience (or RP or even add extra units etc...) if the game feels your imported core are too strong :) that way you'd never know, but wouldn't feel aggrieved that your well nurtured core were hamstrung.
What I do with my campaigns is gradually increase AI units exp from 0-1 in the first scenario to maybe 4-5 towards the end.
I adjust these values during my internal play-tests.
I usually set the import core exp to 50% of original value, maybe even 75% if it is the third campaign in a series.

Admiral_Horthy
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Re: FUTURE of ORDER OF BATTLE

Post by Admiral_Horthy » Mon Jan 11, 2021 6:50 pm

Erik2 wrote:
Sat Jan 05, 2019 4:37 pm
An Italian campaign could include Mediterranean naval battles with the carrier Aquila...
Soon you are getting an Aquila and perhaps a Guseppe Miraglia. Skinning is so fiddly work... pf (and I'm a maximalist... nothing is good enough)
'

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