FUTURE of ORDER OF BATTLE

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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CoolDTA
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Re: FUTURE of ORDER OF BATTLE

Post by CoolDTA » Sun Jan 06, 2019 4:20 pm

Yes, that is a good idea. :)

PoorOldSpike
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Re: FUTURE of ORDER OF BATTLE

Post by PoorOldSpike » Sun Jan 06, 2019 5:03 pm

MikeAP wrote:
Thu Jan 03, 2019 7:19 pm
I would like to see post-WWII
Korean War
Vietnam War
Cold War (non-historical)
Agreed, Uncle Ho is calling us out..:)-

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Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Tue Dec 31, 2019 2:16 am

I'm not fresh with OOB: I played the Winter War and made also an (unfinished) mod for it.
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
https://www.slitherine.com/forum/viewto ... 47&t=47985
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koopanique
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Re: FUTURE of ORDER OF BATTLE

Post by koopanique » Tue Dec 31, 2019 1:54 pm

Uhu wrote:
Tue Dec 31, 2019 2:16 am
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
The map is quite big in the Battlefield mod, but technically, from a purely game mechanics standpoint, barring any potential technical limitations (due to the mapsize and number of units mainly), I don't see why it wouldn't be feasible. Of course, the rules of PzC and OoB being a bit different, there would be some nuances.
Uhu wrote:
Tue Dec 31, 2019 2:16 am
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
Buying at least 1 DLC gives you access to all editor units and features

Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Tue Dec 31, 2019 6:08 pm

Thanks for the info!
Well, the hex limitations could be a problem as BE uses 176x114, while OOB enables only 120x120, But maybe with a little map changing it could be managed. The much better supply system of OOB would be a great forward, not just the nice graphics!

What I don't understand: I installed Winter War DLC, but still, there are almost no units in the editor avilable. Just a few from "other" and basic navy categories...

koopanique wrote:
Tue Dec 31, 2019 1:54 pm
Uhu wrote:
Tue Dec 31, 2019 2:16 am
So I ask you: what do you think is it possible to implement the legendary PzC mod Battlefield on OOB? I mean technically.
The map is quite big in the Battlefield mod, but technically, from a purely game mechanics standpoint, barring any potential technical limitations (due to the mapsize and number of units mainly), I don't see why it wouldn't be feasible. Of course, the rules of PzC and OoB being a bit different, there would be some nuances.
Uhu wrote:
Tue Dec 31, 2019 2:16 am
Plus: is itneeded therefore to buy all DLCs to have all possible units? Or the units are anway in the editor regardless of having the DLCs?
Buying at least 1 DLC gives you access to all editor units and features
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Erik2
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Re: FUTURE of ORDER OF BATTLE

Post by Erik2 » Wed Jan 01, 2020 10:02 am

You need to add one or more factions.
Otherwise you'll only see generic/common units.
factions.jpg
factions.jpg (95.99 KiB) Viewed 387 times

Uhu
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Re: FUTURE of ORDER OF BATTLE

Post by Uhu » Thu Jan 02, 2020 1:24 pm

Erik2 wrote:
Wed Jan 01, 2020 10:02 am
You need to add one or more factions.
Otherwise you'll only see generic/common units.
Thanks, it helped!
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