Order of Battle: World War II - v8.4.1 Update

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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VKing23
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Re: Order of Battle: World War II - v8.4.1 Update

Post by VKing23 » Tue Apr 28, 2020 8:37 am

The new update makes the game nearly unplayable for me. Besides the already reported issues with UI and graphics, the CPU is now running so hot, the fan and even the extra cooling board I bought to play OOB on my notebook is not enough to cope with it, so it does the emergency shutdown/turn off to prevent any damage on my computer. OK, I admit, my notebook is more than 4 years old now and not state of the art, but that the game makes the CPU run so hot is not a good thing.

GabeKnight
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Re: Order of Battle: World War II - v8.4.1 Update

Post by GabeKnight » Tue Apr 28, 2020 1:12 pm

styler62 wrote:
Tue Apr 28, 2020 5:41 am
I just wanted to let you know I am getting the same 'PBEM' error message when I try and play OOB: 'Red Steel' and I am not online.

So, At this point I am stuck and can't play 'OOB: Red Star' or 'OOB: Red Steel' although I puchased both DLC's.
Yeah, you can't play the new content with the older versions, as the files do not contain the required units, etc. for the new campaigns.

For RedStar it's (at least) version 8.1.0, I believe, and for RedSteel it's v8.4.1.

I know it's annoying and I hope it gets fixed soon, but you should be able to play normally after you've closed the warning messages, right?

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Re: Order of Battle: World War II - v8.4.1 Update

Post by Igor1941 » Tue Apr 28, 2020 6:06 pm

Image

ManniW
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Re: Order of Battle: World War II - v8.4.1 Update

Post by ManniW » Tue Apr 28, 2020 6:16 pm

The new update makes the game nearly unplayable for me. Besides the already reported issues with UI and graphics, the CPU is now running so hot, the fan and even the extra cooling board I bought to play OOB on my notebook is not enough to cope with it, so it does the emergency shutdown/turn off to prevent any damage on my computer. OK, I admit, my notebook is more than 4 years old now and not state of the art, but that the game makes the CPU run so hot is not a good thing.
The same here - game is unplayable now - to many new bugs - and also my engine running hot - I have a 2 years old machine with NVDIA 1080 graphical card and 4 core processor. No problems with games like Red Dead Redemption 2 or battlefield V - both running on maximum power on my computer - but little OoB poops...

citizen6
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Re: Order of Battle: World War II - v8.4.1 Update

Post by citizen6 » Wed Apr 29, 2020 3:25 am

It may be the resolution chosen but any smaller resolution is unplayable. See attached images. Previous version OOB at 2048x1152 (plays fine). Please note the size of the window relative to the whole screen. The same resolution (see attached) in 8.4.1 is unusably small, hence the need to run it at such a high resolution.
The attachment Old Version OOB resolution.jpg is no longer available
Old Version OOB resolution.jpg
Old Version OOB resolution.jpg (139.13 KiB) Viewed 1085 times
Last edited by citizen6 on Wed Apr 29, 2020 5:01 am, edited 1 time in total.

citizen6
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Re: Order of Battle: World War II - v8.4.1 Update

Post by citizen6 » Wed Apr 29, 2020 3:27 am

And the 8.4.1 screen at the same resolution.
8-4-1 resolution Mac.jpg
8-4-1 resolution Mac.jpg (90.93 KiB) Viewed 1084 times

styler62
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Re: Order of Battle: World War II - v8.4.1 Update

Post by styler62 » Wed Apr 29, 2020 3:29 am

GabeKnight wrote:
Tue Apr 28, 2020 1:12 pm
styler62 wrote:
Tue Apr 28, 2020 5:41 am
I just wanted to let you know I am getting the same 'PBEM' error message when I try and play OOB: 'Red Steel' and I am not online.

So, At this point I am stuck and can't play 'OOB: Red Star' or 'OOB: Red Steel' although I puchased both DLC's.
Yeah, you can't play the new content with the older versions, as the files do not contain the required units, etc. for the new campaigns.

For RedStar it's (at least) version 8.1.0, I believe, and for RedSteel it's v8.4.1.

I know it's annoying and I hope it gets fixed soon, but you should be able to play normally after you've closed the warning messages, right?
Yes, After I closed the 'PBEM' error message, I could play OOB: Red Steel 8.4.1.

I didn't like the 'Unity' software it added to my PC under 'New Programs', so,

This is where I ran into trouble as I was trying to Roll back the original 'OOB' Game to version 7.1.4 and once I did this, noticed my 'OOB: Red Star' DLC was missing from the Games', 'Campaign' selection screen.

At this point I tried reinstall My 'OOB: Red Star' DLC from the Matrix / Slitherine website which in turn directs me to install an older version of the original 'OOB' game which doesn't exist in the Matrix / Slitherine Website 'Order of Battle' File Folder.

So, I'm stuck on OOB: Version 7.1.4 with no 'OOB: Red Star or Red Steel' content.

I'll wait to see if a Newer Patch than 8.4.1 comes out for the Game that unincorporates the 'Unity' software and that should make me Happy.

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Re: Order of Battle: World War II - v8.4.1 Update

Post by Erik2 » Wed Apr 29, 2020 7:56 am

Isn't Unity the software that was used to program OOB?

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Re: Order of Battle: World War II - v8.4.1 Update

Post by bebro » Wed Apr 29, 2020 11:41 am

styler62, if you are using the standalone version of OOB (so non-Steam), and have v 7.1.4 installed you can dl-the update to 8.4.1 (needed for Red Steel) via "my page/downloads" at Slitherine. A new patch will hopefully come soon, but Unity is the game engine used by OOB, so that doesn't change.

At " my page/downloads" there are links for PC and Mac versions. You need to be logged in there to do that of course.

Pls see this thread: viewtopic.php?f=372&t=98617

ManniW
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Re: Order of Battle: World War II - v8.4.1 Update

Post by ManniW » Wed Apr 29, 2020 7:45 pm

Next bug: After using the scenario editor - the button going out to desktop no more work ! I tested it 5 times...

Erik2
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Re: Order of Battle: World War II - v8.4.1 Update

Post by Erik2 » Thu Apr 30, 2020 6:53 am

ManniW wrote:
Wed Apr 29, 2020 7:45 pm
Next bug: After using the scenario editor - the button going out to desktop no more work ! I tested it 5 times...
Works for me.
The editor button is a menu button and takes you to the main menu.
Then the exit button takes you to the start menu.

Shards
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Re: Order of Battle: World War II - v8.4.1 Update

Post by Shards » Thu Apr 30, 2020 9:02 pm

citizen6 wrote:
Wed Apr 29, 2020 3:27 am
And the 8.4.1 screen at the same resolution.

8-4-1 resolution Mac.jpg
Thanks for these screens, they're really instructive. It looks like the old version essentially ran at double dpi on your 5k display? Whereas the newer version, now it supports higher resolutions, is rendering at normal dpi.

We'll take a look and see if we can find a solution that works in this situation.

Shards
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Re: Order of Battle: World War II - v8.4.1 Update

Post by Shards » Thu Apr 30, 2020 9:04 pm

ManniW wrote:
Tue Apr 28, 2020 6:16 pm
The new update makes the game nearly unplayable for me. Besides the already reported issues with UI and graphics, the CPU is now running so hot, the fan and even the extra cooling board I bought to play OOB on my notebook is not enough to cope with it, so it does the emergency shutdown/turn off to prevent any damage on my computer. OK, I admit, my notebook is more than 4 years old now and not state of the art, but that the game makes the CPU run so hot is not a good thing.
The same here - game is unplayable now - to many new bugs - and also my engine running hot - I have a 2 years old machine with NVDIA 1080 graphical card and 4 core processor. No problems with games like Red Dead Redemption 2 or battlefield V - both running on maximum power on my computer - but little OoB poops...
What resolution are you using?

ManniW
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Re: Order of Battle: World War II - v8.4.1 Update

Post by ManniW » Thu Apr 30, 2020 11:21 pm

What resolution are you using?
4096 × 2160 Pixel on an 4k Phillips

styler62
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Re: Order of Battle: World War II - v8.4.1 Update

Post by styler62 » Fri May 01, 2020 4:53 am

bebro wrote:
Wed Apr 29, 2020 11:41 am
styler62, if you are using the standalone version of OOB (so non-Steam), and have v 7.1.4 installed you can dl-the update to 8.4.1 (needed for Red Steel) via "my page/downloads" at Slitherine. A new patch will hopefully come soon, but Unity is the game engine used by OOB, so that doesn't change.

At " my page/downloads" there are links for PC and Mac versions. You need to be logged in there to do that of course.

Pls see this thread: viewtopic.php?f=372&t=98617
Hi Bebro,

'Thanks' for trying to mediate my problem.

The thing is,

I don't want to go to OOB: Version 8.4.1 as it Installs 'some type' of the 'Unity Software' which appears as a 'recently added program' to My 'Program Files' on My PC.

In the previous version of OOB for 'Red Star', It did not 'Install' the 'Unity Software' in this fashion, showing it as a recently added program to My 'Program Files',

So, I felt comfortable with that older version.

Even though I purchased the OOB: Red Steel DLC,

I'm not planning to 'Re-Install' it again, Until I feel comfortable with having it on my PC.

I would like to just go back to the older version of OOB: That originally Installed the 'Red Star' DLC,

So, I can get 'Red Star' DLC going again without doing the 8.4.1 Game Update.

In the Interim,

Like you suggested, I'll probaby just wait for a Patch or open a 'Trouble Ticket' in regards my observations and needs, should it become a pressing issue for me.

'Thanks' Again,

Styler62

Erik2
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Re: Order of Battle: World War II - v8.4.1 Update

Post by Erik2 » Fri May 01, 2020 7:12 am

Unity is (still...) the game engine used to create OOB.
No Unity means no OOB.

It is a bit strange that 8.4.1 won't run well on a "4096 × 2160 Pixel on an 4k Phillips".
OOB looks very nice on my 3840x2160 monitor (the resolution recommended for my monitor).
Have you tried switching between full screen and windowed?

citizen6
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Re: Order of Battle: World War II - v8.4.1 Update

Post by citizen6 » Sun May 03, 2020 12:08 am

A couple of other things I've noticed:

In the 2nd battle around Stalingrad, one of the main objectives is to defeat the Hungarians along the northern river line. The objective is indicated by taking 3 towns, however appears to be completed by killing a number of units. I have been awarded this objective when at least one of the towns is not taken.

In the second battle around Novorossiysk, there is a secondary objective to take one of the three silver objectives, yet there is no reward for doing so (panel states "no reward"). Why would you bother then? Given that it's the last battle of the campaign, perhaps it should be a primary?

bebro
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Re: Order of Battle: World War II - v8.4.1 Update

Post by bebro » Sun May 03, 2020 11:34 am

citizen6 wrote:
Sun May 03, 2020 12:08 am
In the 2nd battle around Stalingrad, one of the main objectives is to defeat the Hungarians along the northern river line. The objective is indicated by taking 3 towns, however appears to be completed by killing a number of units. I have been awarded this objective when at least one of the towns is not taken.
Hi,

I assume this is about Winterstorm. You need to destroy a number of Romanian units for this - it should say so in the objective description that shows when you click the blue "?" for the Chir objective.

The markers on these hexes are mostly an extra visual help to indicate where the Chir defensive line runs- history buffs will know, but not everyone may be familiar with this. As these are primary hexes, you need to take them anyway to complete the 3rd primary objective. But the specific objective to defeat Chir river defences is triggered by unit count.

bigorange
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Re: Order of Battle: World War II - v8.4.1 Update

Post by bigorange » Tue May 05, 2020 1:16 am

I hadn't played OOTB in a long time until the quarantine hit, then I got addicted to it. But then the Red Steel patch came out and made not only that DLC unplayable (because of the impossible to see images and text; see my earlier posts in this thread) ) but also all the other DLCs as well. I'm suffering withdrawal. Help! When's the next patch coming?!

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Re: Order of Battle: World War II - v8.4.1 Update

Post by Bobster66 » Tue May 05, 2020 4:46 am

Aside from the already mentioned issue with Leader traits no longer being visible, there is another that I find even more frustrating. When upgrading units, the selection automatically defaults to the cheapest unit. I'm pretty sure I remember this not being the case previously and you could hover over another unit to view what benefit a new unit would provide over the current unit. Often the obsolete unit is no longer available to purchase so there is no easy way to figure out if the upgrade is worth the expenditure.

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