Change City Building Criteria

Moderators: Pandora Moderators, Slitherine Core

Post Reply
Aranittara
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Sun Aug 03, 2014 2:46 pm

Change City Building Criteria

Post by Aranittara » Sun Aug 03, 2014 4:42 pm

Hi, so I'm trying to determine if it's possible to mod cities to be able to build a city on a mountain or coastline etc.

Other features seem to have include or exclude markers but I'm not seeing any for cities.

Xilmi
Pandora Community Developer
Pandora Community Developer
Posts: 522
Joined: Fri May 23, 2014 3:21 pm

Re: Change City Building Criteria

Post by Xilmi » Sun Aug 03, 2014 6:36 pm

Couldn't find any hints in the corresponding XML's either.
So I would guess it somehow is hardcoded.

Aranittara
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Sun Aug 03, 2014 2:46 pm

Re: Change City Building Criteria

Post by Aranittara » Sun Aug 03, 2014 7:39 pm

Is that true of all the features? I can't seem to see any way to allow other features to be built or not build in various terrain types.

Xilmi
Pandora Community Developer
Pandora Community Developer
Posts: 522
Joined: Fri May 23, 2014 3:21 pm

Re: Change City Building Criteria

Post by Xilmi » Sun Aug 03, 2014 8:52 pm

Once again, it looks like that.
I just tried to find out if there's something that prevents forest on mountains because it is not possible in the game.
But neither the Forrests nor the Mountains file gave any clue about that.

Aranittara
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Sun Aug 03, 2014 2:46 pm

Re: Change City Building Criteria

Post by Aranittara » Sun Aug 03, 2014 10:31 pm

Well, that's disappointing. Hopefully the next major revision will improve modding support so more options are exposed.

YaroslavUSSR
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Apr 16, 2013 6:00 pm

Re: Change City Building Criteria

Post by YaroslavUSSR » Tue Aug 05, 2014 7:20 pm

Aranittara wrote:Hi, so I'm trying to determine if it's possible to mod cities to be able to build a city on a mountain or coastline etc.

Other features seem to have include or exclude markers but I'm not seeing any for cities.
I think you are not able to build a city in the ocean like in SMAC without modding colonizer unit. But you can build water suburbs! I couldn't wait for Eclipse of Nashira so I created a mini-mod for my own use whereI can exploit seas and ocean a bit more.
Attachments
Pandora003.jpg
Pandora003.jpg (215.19 KiB) Viewed 3419 times

Aranittara
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Sun Aug 03, 2014 2:46 pm

Re: Change City Building Criteria

Post by Aranittara » Wed Aug 06, 2014 1:25 am

Can you post the mod?

YaroslavUSSR
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Apr 16, 2013 6:00 pm

Re: Change City Building Criteria

Post by YaroslavUSSR » Wed Aug 06, 2014 3:53 am

Aranittara wrote:Can you post the mod?
Start the game as Solar Dynasty to test new improvement immediately.
Attachments
Water Dwellers.zip
(177.14 KiB) Downloaded 168 times

YaroslavUSSR
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Apr 16, 2013 6:00 pm

Re: Change City Building Criteria

Post by YaroslavUSSR » Wed Aug 06, 2014 2:41 pm

Aranittara wrote:Hi, so I'm trying to determine if it's possible to mod cities to be able to build a city on a mountain or coastline etc.

Other features seem to have include or exclude markers but I'm not seeing any for cities.
Xilmi is right. Each construction has parameter feature type="XXX", where XXX can be "Modification" for land structures or "WaterModification" for water structures. So you can create new water improvements that can distillate ocean water to produce minerals, floating solar collectors and water purifiers. But the city has feature type="city" which is not described in other xml files. If you change it the game crashes.

gendalv
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Sun Aug 10, 2014 7:26 am

Re: Change City Building Criteria

Post by gendalv » Sun Aug 10, 2014 7:30 am

overwrites Industrious.xml from Unsub's 12 Faction Mod, 6 New, 6 Rebalanced mod
and
Orders.xml and Features.xml from Terrain modifiers mod

Post Reply

Return to “Pandora : Modders Corner”