What does this actually mean?
Does this mean that, if I mod a file, I should save it in the same directory with a modified name? eg: Automatic0.xml the original file after modding should be saved as Automiatic0_mod.xml in the same folder or do I need to create a different directory altogether? eg: the folder Weapons which has original Automatic0.xml Will now have a ssiter folder Weapons_mod containing Automatic0.xml & other files but present in the same parent directory as the original folder "Weapons." Or do I need to replicate the entire Directory named Data to Data_mod which will store all my modified files?The "Data/" directory in the installation directory is managed by the updater,
do not modify it. Any added or modified files may be deleted or replaced.
For modifications create a "Data/" directory with the same structure in the user
data directory outlined above. Files placed there will be loaded instead of
their distributed equivalents.
Please help, this might be the most basic & stupid a question but, for a non coder, this is where I am stuck
(Am not a programmer, or even a coder, I just like messing with things & seeing if it breaks or something cool happens.)