AI suggestion: activate by squads or groups

In Frontline: Road to Moscow, players take command of the German army through some of the most famous battles of World War II, leading the mighty Wehrmacht on towards Moscow.
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sightreader
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 35
Joined: Fri Jun 07, 2013 4:36 pm

AI suggestion: activate by squads or groups

Post by sightreader » Wed Jun 18, 2014 2:49 am

Great game guys!

As we get to DLC scenarios, challenge takes the form of larger rather than more intense battles. The playing time (especially combined with save/restore problems) prohibits busy users from finishing games. This is a suggestion to make battles more challenging battles without necessarily increasing the population or size of maps.

Currently, individual AI units "activate" when you get within a certain range of them. If predesignated "squadrons" of units activated on contact instead, then this would give scenario designers an interesting and powerful tool for choreographing player challenge without increasing scenario length.

Experienced players also abuse the AI habit of attacking only the nearest unit, but I imagine that any deterministic targeting algorithm will inevitably be abused, so I'm not sure there's as much to be gained by changing targeting.

IonutG
Shenandoah
Shenandoah
Posts: 99
Joined: Fri Mar 14, 2014 3:43 pm

Re: AI suggestion: activate by squads or groups

Post by IonutG » Tue Jul 29, 2014 4:34 pm

Hi sightreader,

Thank you for your feedback,

We will consider it in a future DLC

Cheers,

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