Bugs and annoyances in Road to Moskow

In Frontline: Road to Moscow, players take command of the German army through some of the most famous battles of World War II, leading the mighty Wehrmacht on towards Moscow.
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Raging Pacifist
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Bugs and annoyances in Road to Moskow

Post by Raging Pacifist » Sun Jun 29, 2014 11:23 am

First of all, i like to thank you guys for the imho best strategy games out there.
I am playing Frontline:RtM on an iPad 4 with latest OS.
And now for the not so good part:
Bugs:
Kursk Mission - capture all Towns is not possible, or not recognized correctly.
Belogrod Mission - eliminate all enemies is not possible
Pak 43/88cm - Unit strength is not shown, which makes it hard to figure out if it is damaged.
Annoying things:
is there any way of knowing, if a terrain gives a bonus or malus to your units before actually standing on it?
The way it is now, its pretty random.
Flamethrowers and incendiary (like Molotov-coctails) can be deflected - thats nonsense.
Incendiary and AT Grenades do slightly more damage to enemy units, but double your losses - please balance that.

OKI
Private First Class - Opel Blitz
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Joined: Sat Jul 26, 2014 12:03 am

Re: Bugs and annoyances in Road to Moskow

Post by OKI » Sat Jul 26, 2014 12:21 am

I noticed the same thing in the Belgorod Campaign, it is because there is a hidden antiaircraft on the lower left end of the screen. Unfortunately, there is no way of shooting it because of a bug:(

IonutG
Shenandoah
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Joined: Fri Mar 14, 2014 3:43 pm

Re: Bugs and annoyances in Road to Moskow

Post by IonutG » Tue Jul 29, 2014 4:26 pm

Hi guys, we will correct most of these bugs in the next update.
We thank you for you time and feedback.

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