Pike & Shot Running in Mac-Wine?

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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vicco
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Pike & Shot Running in Mac-Wine?

Post by vicco » Sat Oct 25, 2014 2:33 am

Hi!

Has anyone been able to run the game in a Mac using Wine, especially in the Mavericks OS?

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Re: Pike & Shot Running in Mac-Wine?

Post by acarhj » Tue Nov 11, 2014 8:02 pm

Have you figured this one out yet Vicco? I am curious before I shell out money for this game since I run it under WINE in LINUX. If not, what is the system doing?

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Re: Pike & Shot Running in Mac-Wine?

Post by vicco » Wed Nov 12, 2014 11:47 am

acarhj wrote:Have you figured this one out yet Vicco? I am curious before I shell out money for this game since I run it under WINE in LINUX. If not, what is the system doing?
Hi acarhj. Like you, I'm holding off buying P&S until someone has been able to run this in Wine. From the lack of replies, it seems no one has been successful. P&S & BA2 are the two games I'm eagerly waiting for someone to find a way to run in Wine.

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Re: Pike & Shot Running in Mac-Wine?

Post by rbodleyscott » Wed Nov 12, 2014 12:09 pm

vicco wrote:
acarhj wrote:Have you figured this one out yet Vicco? I am curious before I shell out money for this game since I run it under WINE in LINUX. If not, what is the system doing?
Hi acarhj. Like you, I'm holding off buying P&S until someone has been able to run this in Wine. From the lack of replies, it seems no one has been successful.
Or perhaps no-one has yet tried.
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Pixel
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Re: Pike & Shot Running in Mac-Wine?

Post by Pixel » Sun Nov 16, 2014 3:16 am

Seems to work with wine 1.7.30 on my macbook with Yosemite. While I haven't been able to get it to bundle itself into a working self-contained (wine bottled) app, I did get Pike and Shot to load up after directly running the installer using the wine files prefix and then going to the game executable in the wine file manager to actually launch the game. Haven't tested if MP or updates will work. However, skirmish and campaigns appear to be in working order.

This suggests that somebody with a bit more wine/wine bottler know how could probably get it packaged into nice self contained package with the icon and everything.
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Re: Pike & Shot Running in Mac-Wine?

Post by vicco » Mon Nov 17, 2014 9:33 am

Hi Pixel!

I'm not that technical to completely understand what you've done. Any way you can show it with screenshots or a step-by-step procedure? Really appreciate if you could help clarify.

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Re: Pike & Shot Running in Mac-Wine?

Post by Pixel » Tue Nov 18, 2014 4:42 am

Hey Vicco,

Here are instructions on how to get Pike and Shot working using a Wineskin Wrapper (this worked better then wine bottler for me). The nice thing about this approach is you'll have a self contained application in the end.

1 ) google wineskin or go to http://wineskin.urgesoftware.com/tiki-index.php.

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2 ) Download Wineskin Winery 1.7 and extract the zip to your desktop.

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3 ) Double click the Wineskin Winery icon.

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4 ) Use the + button to add WS9Wine1.7.28 as an Engine and click download and install.

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5 ) Pick Wineskin-2.6.0 as the wrapper version and then click create new blank wrapper. Name your wrapper (e.g. Pike and Shot.app) If it prompts to install mono to run programs that need the .net framework let it do its thing and do the same if it asks about gecko.

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6 ) Once the wrapper is created click on View Wrapper in finder.

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7 ) Double click on the wrapper and click on install software. Direct it to where ever PikeAndShot-SetupRelease-v100.exe is.

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8 ) run the installer (which will work as it does on a windows pc) and opt to install directx when it asks.

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9 ) when the installer finishes a wineskin dialog will direct the wrapper to: /Program Files/Slitherine/Pike and Shot/autorun.exe as the file which the wrapped app will launch.

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10 ) within the wrapper (right/secondary click it then click view contents) their are three folders contents, drive_c, and wineskin. Under drive_c in program files under slitherine are all the game files. If you want to grab the icon you can do so (macs use .icns not .ico so you will want to copy the image and rename it if you do this).

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11 ) Clicking on Wineskin within the wrapped app will give you an options menu Advanced will let you change the executable file that is run by the wrapped app (e.g. if you wanted it to run pikeandshot.exe directly instead of launching autorun.exe first.

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12 ) double clicking on the wrapped app will launch the game!!

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Hope this helps.
Last edited by Pixel on Sat Oct 28, 2017 4:35 pm, edited 31 times in total.
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vicco
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Re: Pike & Shot Running in Mac-Wine?

Post by vicco » Wed Nov 19, 2014 2:50 am

Thanks a lot, pixel! Very extensive & clear!

Will also try this with BA2 as I couldn't get it to run in Wine under the normal procedure.

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Re: Pike & Shot Running in Mac-Wine?

Post by acarhj » Fri Nov 21, 2014 3:37 pm

Thank you Pixel! I may know what I am going to buy myself for Christmas! :D

BA2's problem was it did not write one of the config files. Once I got the defaults loaded into the correct named file, it ran like a charm. Better than BA1 really.

For installing, I simply use the "uninstall programs" option in my WINE setup. It is missnamed. It should be called "install/uninstall programs." I've not tried "bottling" yet.

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Re: Pike & Shot Running in Mac-Wine?

Post by vicco » Sat Nov 22, 2014 1:35 pm

Thanks for the tip, acarhj! For the moment, I'll try to get a copy of the Mac version as I was part of the BA2 beta test. I think the testers were allowed to have both PC & Mac versions. Just sent a note to Ian about it.

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Re: Pike & Shot Running in Mac-Wine?

Post by Pixel » Sat Nov 22, 2014 9:59 pm

Glad to see that others have had success getting P&S working in wine using these instructions. If P&S does get an official mac version please be sure to support rbodleyscott and Slitherine.

@rbodleyscott: I hope having these instructions here is alright. If not I'll happily take them down.

@everyone else: Keep your pikes pointed at the enemy and your matchlocks dry.
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Re: Pike & Shot Running in Mac-Wine?

Post by rbodleyscott » Sun Nov 23, 2014 12:44 am

Pixel wrote:@rbodleyscott: I hope having these instructions here is alright. If not I'll happily take them down.
Don't ask me, Slitherine are in charge of that sort of thing.
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Re: Pike & Shot Running in Mac-Wine?

Post by Corsoterrestre » Mon Nov 24, 2014 10:40 am

Hi,

My name is Borja Vargas and I am new to this forum.

I have been able to play "pike and shot" on a mac with Crossover. Apparently it works very well.

Borja Vargas

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Re: Pike & Shot Running in Mac-Wine?

Post by rbodleyscott » Mon Nov 24, 2014 10:52 am

Corsoterrestre wrote:Hi,

My name is Borja Vargas and I am new to this forum.

I have been able to play "pike and shot" on a mac with Crossover. Apparently it works very well.

Borja Vargas

Good to know. Thanks.
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Pixel
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Re: Pike & Shot Running in Mac-Wine?

Post by Pixel » Tue Dec 02, 2014 1:52 am

Corsoterrestre I noticed your tech support topic regarding the loading of Multiplayer turns. I know Crossover is based on Wine and that from my testing I can issue challenges but can't load my PBEM turns in my wine port. Single player works great though. I think running a fuller virtualization environment such as Parallels or VM Ware Fusion or just bootcamping it with a windows installation are a better bet if playing MP is your goal. If I do figure how to get MP fully working in Wine I'll let you guys know.
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Re: Pike & Shot Running in Mac-Wine?

Post by flatsix518 » Tue Dec 02, 2014 2:13 am

I run many Slitherine games (including Pike & Shot) on my Mac using a Virtual PC machine based on VM Ware Fusion with a Windows 7 installation.

No issues single or multi-player.

John

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Re: Pike & Shot Running in Mac-Wine?

Post by Corsoterrestre » Tue Dec 02, 2014 5:05 pm

Thank you, Pixel. I have already tested it with parallels and it works. However, Ii would be mucho more convenient (and cheaper) to play with wine. I have asked the Crossover support team if they can sort the problem out buy I suppose it is not so ease.

Borja

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Re: Pike & Shot Running in Mac-Wine?

Post by Corsoterrestre » Thu Dec 04, 2014 8:55 am

The Crossover support team has not been able to fix the problem with Multiplayer option. I suppose the only option is parallels or bootcamp, unless someone finds a solution. It is a shame because wine for the offline version runs faster and is more convenient than parallels.

Borja

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Re: Pike & Shot Running in Mac-Wine?

Post by atore » Wed May 25, 2016 8:58 am

After following the provided instructions I have 2 problems:

- with the original, I execute the app. I get the initial P&S screen, but after clicking on play game I get a white screen. So it doesn't work.

- I'm trying to install the 1.2 patch, but after following instructions and executing the installer, it says it P&S isn't installed so it can't continue

Any help please

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Re: Pike & Shot Running in Mac-Wine?

Post by Pixel » Thu May 26, 2016 4:39 am

@atore

This might fix the white screen on clicking "Play Pike and Shot" in the auto-run launcher.

1) within the wrapper (right/secondary click it then click show package contents) there are three folders: contents, drive_c, and wineskin.
2) click wineskin
3) click set screen options
4) under other options check use mac driver instead of X11
5) try launching the wrapped game again (this may fix the white screen issue)

As for the patch I think the current latest version for the original P&S is 1.0.4. I'm sure rbodleyscott or one of the Sitherine guys will correct me if I'm wrong.

1.1.2 is the latest non-beta version of P&S: Campaigns as of this post.

Perhaps the patch installer you are trying to use is for P&S: Campaigns and not the original Pike and Shot?

See if the check for update button on the auto-run launcher works. I believe my wrapper was able to update to the latest version (1.0.4) this way.

I'm currently running a wineskin wrapped version of the original P&S using Wrapper Version: Wineskin 2.6.2 and the Engine WS9Wine1.9.9.

MP still hangs on loading into a challenge, and I haven't been able to find a workaround, but single player should work well.

Haven't tested any of this with P&S:Campaigns though. Hope this helps. It's worth a try to see if it'll work at least, right? :D
Last edited by Pixel on Thu May 26, 2016 9:03 pm, edited 1 time in total.
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