Unit wpn traits

Warhammer Open Beta

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nexusno2000
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 206
Joined: Mon Feb 24, 2014 5:15 pm

Unit wpn traits

Post by nexusno2000 » Fri Jan 30, 2015 12:08 pm

As of 1.03, which of these are in effect?

Equipment/Unit traits:

Assault
Unit has access to the 'assault' button functionality for attacking with melee weaponry.
Fearless
Unit only takes 1/2 morale loss from combat
Flyer
Unit has increased evasion against all attack and is immune to being assaulted.
Heroic
All allied units within 2 hexes of a heroic unit have their morale boosted to maximum
Leadership
Unit has a morale boosting effect friendly units within 3 hexes
Recon
Unit can stagger movement like recon cars in Panzer Corps
Support
Unit provides support fire for adjacent friendly units.
?Amphibious?
Unit can cross minor river and minor toxic river as if they were clear.
Heavypull
Unit can only be given a transport that also has the Heavypull trait.

Yarrick
Purchasing a unit with this trait prohibits purchasing of any more units with this trait.
Unique
When unit available in default game modes (no AVAIL file attached to scenario) this unit can only be acquired once for the entire pre-set phase of the scenario and also during the course of the scenario itself.
Nopurchase
Unit cannot be purchased under any circumstance. Reserved for special campaign units such as Hive Turret.
Noreinforce
Unit cannot raise its maximum number or hit points.
Noupgrade
Unit cannot be changed another unit type in the upgrade unit interface.
Kamikaze
Unit is destroyed after it initiates an attack on an enemy unit
Nozoc
Unit does not project zone of control
Camo
Unit can evade attacks
Visible
Unit is not hidden by fog of war

Weapon file traits:
AA
Weapon ignores 'Flyer' evasion bonus
Area
Weapon affects more than one hex cannot be fired in retaliation combat
Bulky
Weapon does not fire in retaliation combat
Indirect
Weapon will ignore all LOS modifiers when attacking and if fired in this manner weapon does not provoke retaliation
Mine
Special mine functionality
Terror
Double normal moral penalty from attacks made by this weapon
Siege
Ignores 1/2 of evasion bonus provided by any terrain

deranzo
Warhammer Designer
Warhammer Designer
Posts: 156
Joined: Wed Mar 22, 2017 12:53 pm

Re: Unit wpn traits

Post by deranzo » Fri Apr 14, 2017 9:37 am

Area damage doesn't exist anymore i think. There is no weapon with area trait
it is a good day to die

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