AA Weapon/Unit Balance Mod (for newest opt. update)

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deranzo
Warhammer Designer
Warhammer Designer
Posts: 156
Joined: Wed Mar 22, 2017 12:53 pm

AA Weapon/Unit Balance Mod (for newest opt. update)

Post by deranzo » Fri Mar 02, 2018 3:28 pm

Hello guys.

As you know, I have published minor update about AA/ground weapons mechanic which is AA weapons can't attack ground units and ground based weapons can't attack flyers.
Extensive unit modification was needed for this update to work under balance. So, I have made changes such as adding various AA weapons to most of orks' units with decreased accuracy. For example, now Ard Boyz with Shootas also fires at flyers with their shoota but with decreased accuracy then to ground units.
Most of changes are adding AA version of weapons. There are other changes as well. Such as:
- Adding tank versions of all Battlewagon variants and putting them to all campaign and solo scenarios,
- Some weapon changes according to base model of some units,
- Adding new AA weapons or AA version of ground weapons were added to some Imperium units
etc.
For full changes, see changelog in the .rar.

Have in mind that this mod best works with new AA weapon mechanic. If you don't have it, you still can use this mod but all you can see will be extra weapons.

Download: https://www.dropbox.com/s/ks6kwvu2g4h3b ... e.rar?dl=0
Install: Extract all files to your base game folder and overwrite. Back up them first, if you want to use previous ones later.
it is a good day to die

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