Gettysburg: The Tide Turns - v1.05 Update

A place to discuss the upcoming hex-based Civil War simulation from Shenandoah Studio
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AlbertoC
Slitherine
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Joined: Wed Mar 09, 2016 5:22 pm

Gettysburg: The Tide Turns - v1.05 Update

Post by AlbertoC » Wed Aug 01, 2018 3:04 pm

Hi all, we are releasing a new patch: Gettysburg: The Tide Turns is being upgraded to version 1.05. It is a minor one, consisting of some tweaks and fixes.

You can download it from the Members' Area.

Changelog:

- Fixed USA AI freeze when no more objs to defend
- Fixed MP crash where a enemy unit would sometimes spawn out of the map and freeze the game
- Fixed MP bug where victory checks would show wrong info

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