BLITZKRIEG - Achievement Problems (Collection)

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SimTheSor
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Aug 23, 2016 3:24 pm

BLITZKRIEG - Achievement Problems (Collection)

Post by SimTheSor » Sun Dec 11, 2016 6:21 pm

Hi there,

I recommend making a collective thread (good english?) for problems w/ achievements within BLITZKRIEG.

I remember some others, but here is my latest:
MINSK - Slonim (opt. ach.) [see picture]

I play german version 2.9.6g. Difficulty 4/5.

Image

Thanks for the cool game and DLC. I like it very much.
(But here is more minor stuff I dislike:

1. Line of Sight: I'm not sure how far all the units can see. I know it's described in the manual ... but still. I think you could implement something into the game. It's crucial to know if an opponent force will see you or not.
2. A Withdraw-Button: It's annoying ... sometimes you click onto a hexfield by incident ... or often I chose an airplaine mispercepted as another and make a stupid move. A reverse button would be too cool.
3. Who will have the FIRST TURN? - For planing strategy it would be good to know who will have the first turn. )

btw: It's really disappointing to make a tactic and play a lot of time just to see the text not telling the real need of the achievement :'-(

SimTheSor
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Aug 23, 2016 3:24 pm

Re: BLITZKRIEG - Achievement Problems (Collection)

Post by SimTheSor » Sun Dec 11, 2016 10:01 pm

And also visible on the picture:
There it's written "Complete Mission within 35 Rounds"
... but the total Round of Minks is 35 ... so ... I gues it is also not correct.

KeinGeneral
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 231
Joined: Wed Jul 09, 2014 10:08 am

Re: BLITZKRIEG - Achievement Problems (Collection)

Post by KeinGeneral » Mon Dec 12, 2016 1:41 am

SimTheSor wrote:Hi there,

I recommend making a collective thread (good english?) for problems w/ achievements within BLITZKRIEG.

I remember some others, but here is my latest:
MINSK - Slonim (opt. ach.) [see picture]

I play german version 2.9.6g. Difficulty 4/5.

Image

Thanks for the cool game and DLC. I like it very much.
(But here is more minor stuff I dislike:

1. Line of Sight: I'm not sure how far all the units can see. I know it's described in the manual ... but still. I think you could implement something into the game. It's crucial to know if an opponent force will see you or not.
2. A Withdraw-Button: It's annoying ... sometimes you click onto a hexfield by incident ... or often I chose an airplaine mispercepted as another and make a stupid move. A reverse button would be too cool.
3. Who will have the FIRST TURN? - For planing strategy it would be good to know who will have the first turn. )

btw: It's really disappointing to make a tactic and play a lot of time just to see the text not telling the real need of the achievement :'-(
Hi, in the English text is probably the right data inside:

1. Capture Slonim in 10 turns
2. Complete the mission in 30 turns

Try to play in English, helped with me at Dunkirk

Do you mean an undo button, with which a train can be withdrawn?
This requirement has existed since the game there
If you find mistakes may keep them or send to Google, the Google there are errors

SimTheSor
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Tue Aug 23, 2016 3:24 pm

Re: BLITZKRIEG - Achievement Problems (Collection)

Post by SimTheSor » Tue Dec 13, 2016 11:25 am

Thanks for reply.
To play in english is prob. the safest way ;)

Undo Button: Yes. This is the correct describtion of my longing ^^

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