Current Bugs - Version 7.1.8

Moderators: The Artistocrats, Order of Battle Moderators

terminator
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2984
Joined: Mon Aug 15, 2011 12:48 pm

Current Bugs - Version 7.1.8

Post by terminator » Tue May 28, 2019 4:46 pm

New graphical bug for units :

UnitsBugs(7.1.8).png
UnitsBugs(7.1.8).png (287.5 KiB) Viewed 1427 times
UnitsBugs(7.1.8)(2).png
UnitsBugs(7.1.8)(2).png (99.3 KiB) Viewed 1423 times

kondi754
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3046
Joined: Thu Jun 25, 2015 8:52 am

Re: Current Bugs - Version 7.1.8

Post by kondi754 » Tue May 28, 2019 5:03 pm

Much more 3d models are damaged

bebro
The Artistocrats
The Artistocrats
Posts: 2934
Joined: Sun Nov 19, 2006 12:50 pm

Re: Current Bugs - Version 7.1.8

Post by bebro » Wed May 29, 2019 12:11 pm

Those models have not been changed in a long time - anyone tried updating gfx drivers?

Thing is, I don't seem to get this in dev 7.1.9., but maybe there's a prob in the public version. Unless the models got indeed affected in some way it seems to be an engine/rendering thing.

However, thx for the headsup.

GabeKnight
Major-General - Tiger I
Major-General - Tiger I
Posts: 2352
Joined: Mon Nov 27, 2017 10:24 pm

Re: Current Bugs - Version 7.1.8

Post by GabeKnight » Wed May 29, 2019 12:12 pm

Seriously guys, what's up with that? The graphics always looked fantastic even in high resolutions, but in the current state, I can't even tell the units apart.

For Kondi it might have been the "unreliable" trait, but for me it's definitely this bug that will cause me to stop playing this game until it's fixed. :? :evil:

airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1175
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: Current Bugs - Version 7.1.8

Post by airbornemongo101 » Wed May 29, 2019 2:17 pm

Wow, not only are my units "missing parts", but the units that aren't are all blurry

It looks like the PC graphics got "dumbed down" for the console, that might not be the case, but it sure looks like it

And yes my drivers are all current

It's a complete shame....this game had so much going for it

I'm of the like mind of Gabe, a patch should improve a game not dumb it down

I know that this is a small team , but really guys????

uninstalling now
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5

Horst
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1612
Joined: Mon Feb 18, 2013 1:22 pm

Re: Current Bugs - Version 7.1.8

Post by Horst » Wed May 29, 2019 2:34 pm

This could be the second time now that the "public version" got messed up. Another untested last second change? :twisted:

The ships and planes still look fine, don't they? Already don't know anymore what looks normal when I take a look at all these many units.
It seems more appearant with German vehicles that some parts aren't floating in the correct layer or something like. Especially the guns of tanks almost vanish into the chassis.

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 6274
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Current Bugs - Version 7.1.8

Post by Erik2 » Wed May 29, 2019 2:44 pm

The graphic issues reported are not affecting all of us.
Mine still looks great.
This screenshot was taken using zoom = 100
I'm using a NVIDIA GeForce GTX 1060 6GB with latest driver.

Edit: or maybe it is a problem with the tank guns, hard to see... :roll:
ger.jpg
ger.jpg (746.54 KiB) Viewed 1325 times

kondi754
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3046
Joined: Thu Jun 25, 2015 8:52 am

Re: Current Bugs - Version 7.1.8

Post by kondi754 » Wed May 29, 2019 2:54 pm

Erik, it seems to me that these models simply look a bit better than others, but look at the Pz III turrets, they are deformed from the front.
StuG doesn't have a cannon and the reconnaissance car has no MG and turret is deformed, too.

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 3382
Joined: Sun Jan 10, 2016 5:39 pm

Re: Current Bugs - Version 7.1.8

Post by bru888 » Wed May 29, 2019 3:00 pm

Guys, if all else fails, try this (and remember that this is an unofficial recommendation, of course):

1) Patch up to 7.1.8.

2) Copy these folders someplace:
C:\Program Files\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Campaigns
C:\Program Files\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Data
C:\Program Files\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Graphics
C:\Program Files\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Language

3) Uninstall 7.1.8.

4) Reinstall 7.1.4 (the game remembered my DLC keys; hopefully it will do the same for you).

5) Copy those folders from the 7.1.8 installation over their 7.1.4 counterparts.

This will allow you to gain some improvements from the upgrade without actually installing it. If you look at the changelogs for 7.1.6 and 7.1.8, many of the changes have been to files within these folders which are customizable in the first place. Sure, some updated/fixed stuff will not be included but frankly, I cannot think of anything else that I have noticed or care about which 7.1.6 and 7.1.8 have addressed.

I went through this procedure for one major reason: For me (emphasis added, because I know it's not a common problem), 7.1.4 was the last version in which the editors performed with reliable stability. 7.1.6 introduced predictable instability and apparently that has continued in 7.1.8.

You know, just like the rest of the internet, computer games have a short life. Things change: hardware and software become obsolete; projects are abandoned for greener pastures; paradigms and priorities are altered to suit market conditions or even just personal tastes.

I'm not saying this is the case with OOB but I have learned to make sure that, if I like something digital, I preserve it as best as I can. My doom and gloom days here are over but I will say that I am quite content with my 7.1.4/7.1.8 hybrid game, that I have tons of enjoyable work to do with it, and that I will be keeping a watchful eye on OOB from a comfortable perspective.
- Bru

Horst
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1612
Joined: Mon Feb 18, 2013 1:22 pm

Re: Current Bugs - Version 7.1.8

Post by Horst » Wed May 29, 2019 3:08 pm

This graphic glitch is most visible on the SdKfz 7, like shown in Terminator's OP.

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 3382
Joined: Sun Jan 10, 2016 5:39 pm

Re: Current Bugs - Version 7.1.8

Post by bru888 » Wed May 29, 2019 3:42 pm

Horst wrote:
Wed May 29, 2019 3:08 pm
This graphic glitch is most visible on the SdKfz 7, like shown in Terminator's OP.
Yes, this is what some of the units in Erik's image look like in 7.1.4 (I tried to match them up, but there are so many German units! :) ):

Screenshot 2.jpg
Screenshot 2.jpg (451.02 KiB) Viewed 1299 times

The SdKfz 231 6Rad (on the right) is the most obvious difference, for sure, but if you look closely, you can see "tearing" in the hood of Erik's SdKfz 10/4 compared to mine (on the left). As for the StuG III's and the artillery, you be the judge. (Download both images so you can see them at 100%.)
- Bru

Horst
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1612
Joined: Mon Feb 18, 2013 1:22 pm

Re: Current Bugs - Version 7.1.8

Post by Horst » Wed May 29, 2019 3:55 pm

It also depends on the camera zoom height. The canvas and engine hood of trucks get a more shredded look the higher you zoom out. It's like the upper part of vehicles are somehow shifted behind the chassis.
7.1.8 Graphic Glitch.jpg
7.1.8 Graphic Glitch.jpg (410.04 KiB) Viewed 1293 times

bebro
The Artistocrats
The Artistocrats
Posts: 2934
Joined: Sun Nov 19, 2006 12:50 pm

Re: Current Bugs - Version 7.1.8

Post by bebro » Wed May 29, 2019 4:13 pm

I did update my steam version to this patch and get it too there. It's also becoming way more obvious once those vehicles turn to move into another direction. Updating gfx drivers didn't help.

I add it to the db tommorrow.

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 3382
Joined: Sun Jan 10, 2016 5:39 pm

Re: Current Bugs - Version 7.1.8

Post by bru888 » Wed May 29, 2019 4:40 pm

Folks who are looking at these images need to realize that the forum squeezes them down from their original sizes. As I said above, download them to view them at 100%. For example, here are Horst's vehicles at 100%:

7.1.8 Graphic Glitch2.jpg
7.1.8 Graphic Glitch2.jpg (357.47 KiB) Viewed 1278 times

And here are their equivalents in 7.1.4:

Screenshot 3.jpg
Screenshot 3.jpg (369.71 KiB) Viewed 1278 times

A rather sorry state of affairs, indeed. I don't blame Gabe and airborne for their reactions, as it seems that each version upgrade, each patch, introduces regression errors that ought to have been caught by the developer.

But let's see; maybe there will be a quick 7.1.9. I seem to remember a time when OOB hot fixes were made available.
- Bru

Horst
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1612
Joined: Mon Feb 18, 2013 1:22 pm

Re: Current Bugs - Version 7.1.8

Post by Horst » Wed May 29, 2019 4:50 pm

Bru, sorry if lazy people like me often don't have the patience to manipulate screenshots like you usually do. Yours are always appreciated of course! :mrgreen:
At least I don't bother people by posting 4k screenshots but only good ol' HD.
Yeah, I usually maximize the browser to better check on screenshots or simply use the context menu to display the graphic alone in a new tab.

PS: a small hotfix soon is also highly appreciated!

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 3382
Joined: Sun Jan 10, 2016 5:39 pm

Re: Current Bugs - Version 7.1.8

Post by bru888 » Wed May 29, 2019 4:55 pm

No worries. You and terminator and Erik and kondi did the heavy lifting here so that we could quickly get past the "updating gfx drivers" stage. Thanks, guys.
- Bru

Horst
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1612
Joined: Mon Feb 18, 2013 1:22 pm

Re: Current Bugs - Version 7.1.8

Post by Horst » Wed May 29, 2019 5:02 pm

According to my experience with games, the graphic driver is normally the last troublemaker.
I also had trouble with this game here more than half a year that the button positions were somehow messed up when switching from windowed to full-screen mode or vice versa. With 7.1.6, this issue mysteriously vanished without my doing updating my 1+ old driver.
I tell you, it's bad coding most of the time! :wink:

Igor1941
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 325
Joined: Mon Jul 11, 2011 11:05 pm

Re: Current Bugs - Version 7.1.8

Post by Igor1941 » Wed May 29, 2019 7:02 pm

Not fixed ... Order of Battle: Endsieg. 2 map Kharkov

Image

prattaa
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 157
Joined: Sat Jun 13, 2015 3:13 pm

Re: Current Bugs - Version 7.1.8

Post by prattaa » Wed May 29, 2019 8:24 pm

For the graphics bug it appears that tracks and wheels on the opposite side of the vehicle that should not be visible are clipping through the object.

GabeKnight
Major-General - Tiger I
Major-General - Tiger I
Posts: 2352
Joined: Mon Nov 27, 2017 10:24 pm

Re: Current Bugs - Version 7.1.8

Post by GabeKnight » Wed May 29, 2019 9:09 pm

Looks like this for me:

Screenshot 1032.jpg
Screenshot 1032.jpg (286.56 KiB) Viewed 1216 times

Post Reply

Return to “Order of Battle : World War II - Tech Support”