Erik's Multiplayer scenarios

Moderators: The Artistocrats, Order of Battle Moderators

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Thu May 07, 2015 1:11 pm

I removed a certain 'trigger active at start' checkmark from the objective triggers and it seems this fixed the auto-victory.
At least I could move through the first 4 turns without the scenario abruptly ending.
I'll post new versions of my scenarios with the version number in the file-name to hopefully avoid any confusion :roll:

Brenmusik
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Mar 14, 2012 5:00 pm
Location: Albion

Re: Erik's Multiplayer Scenarios

Post by Brenmusik » Thu May 07, 2015 5:32 pm

Marauder trouble on Eastern Solomons, they refuse to take off. Shall I shoot them out of hand (and see if I can get some 'money' back) or can it be fixed?

Brenmusik
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Mar 14, 2012 5:00 pm
Location: Albion

Re: Erik's Multiplayer Scenarios

Post by Brenmusik » Thu May 07, 2015 5:32 pm

Marauder trouble on Eastern Solomons, they refuse to take off. Shall I shoot them out of hand (and see if I can get some 'money' back) or can it be fixed?

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Thu May 07, 2015 7:38 pm

There's a Marauder hot-fix somewhere....
I think i even PM'ed you about it earlier :roll:

Brenmusik
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Mar 14, 2012 5:00 pm
Location: Albion

Re: Erik's Multiplayer Scenarios

Post by Brenmusik » Thu May 07, 2015 9:41 pm

Erik wrote:There's a Marauder hot-fix somewhere....
I think i even PM'ed you about it earlier :roll:
Oh that one. I'll give it a try, wasn't too successful in "Watchtower" the Marauder disappeared the turn after I applied it.
Might have more luck this time, seeing they're on the ground.

PS. .. Just remembered, had to reinstall OoB this morning - forgot "units" :oops:

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Fri May 08, 2015 3:42 pm

bump
updated scenarios in first post

mroyer
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 75
Joined: Sun Apr 01, 2012 2:38 am

Re: Erik's Multiplayer Scenarios

Post by mroyer » Fri May 08, 2015 9:42 pm

These are great Erik - we really appreciate your work on them.
Any chance you might be willing to make a 3vAI version of one or two of them (if that's not too hard to do)?

Thanks again!
-Mark R.

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 5:56 am

mroyer wrote:These are great Erik - we really appreciate your work on them.
Any chance you might be willing to make a 3vAI version of one or two of them (if that's not too hard to do)?

Thanks again!
-Mark R.
Adding a new 'faction' in between existing ones is a major pain. It screws up all victory objectives and triggers/events which will be linked to the wrong faction. Factions need to be adjacent in the editor to be on the same team.

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 8:38 am

bump
updated 'Papua - New Guinea' in first post.

Brenmusik
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Mar 14, 2012 5:00 pm
Location: Albion

Re: Erik's Multiplayer Scenarios

Post by Brenmusik » Sat May 09, 2015 8:44 am

Erik wrote:bump
updated 'Papua - New Guinea' in first post.
"Added more Japanese fighters" :) now to wipe those Allied bombers from the sky :wink:

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 9:04 am

I added those fighters as a courtesy to you. The Japanese bombers got a real beating last time.
And these new fighters were available at Lae, Truk and Rabaul, so why not let them join the fun.

mroyer
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 75
Joined: Sun Apr 01, 2012 2:38 am

Re: Erik's Multiplayer Scenarios

Post by mroyer » Sat May 09, 2015 10:42 am

Erik wrote:
mroyer wrote:These are great Erik - we really appreciate your work on them.
Any chance you might be willing to make a 3vAI version of one or two of them (if that's not too hard to do)?

Thanks again!
-Mark R.
Adding a new 'faction' in between existing ones is a major pain. It screws up all victory objectives and triggers/events which will be linked to the wrong faction. Factions need to be adjacent in the editor to be on the same team.
I see - so it sorta' needs to be designed with that in mind from the outset.
Thanks for letting us know.

-Mark R.

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 11:35 am

mroyer wrote:
Erik wrote:
mroyer wrote:These are great Erik - we really appreciate your work on them.
Any chance you might be willing to make a 3vAI version of one or two of them (if that's not too hard to do)?

Thanks again!
-Mark R.
Adding a new 'faction' in between existing ones is a major pain. It screws up all victory objectives and triggers/events which will be linked to the wrong faction. Factions need to be adjacent in the editor to be on the same team.
I see - so it sorta' needs to be designed with that in mind from the outset.
Thanks for letting us know.

-Mark R.
At least until there is a way to wedge a new faction between two old ones and the rest of the scenario is unaffected :D

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 3:46 pm

bump
updated Watchtower in first post

Brenmusik
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Mar 14, 2012 5:00 pm
Location: Albion

Re: Erik's Multiplayer Scenarios

Post by Brenmusik » Sat May 09, 2015 8:00 pm

Watchtower miracle...
Jehovah.jpg
Jehovah.jpg (99.83 KiB) Viewed 2591 times
I win :shock:
As we are only a few turns in, I think there is something amiss.
Shall we start again with 5.1?

morge4
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2104
Joined: Fri Apr 29, 2011 2:56 pm
Location: Penalty Box
Contact:

Re: Erik's Multiplayer Scenarios

Post by morge4 » Sat May 09, 2015 9:23 pm

How can the same scenario show as not installed on one users challenge but installed with another users challenge? :?

Image

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sat May 09, 2015 10:01 pm

Beats me :roll:

Ron42na
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Wed Jul 11, 2012 12:35 am

Re: Erik's Multiplayer Scenarios

Post by Ron42na » Sun May 10, 2015 1:19 am

I copied 2 scenarios to my scenarios directory (C:\Program Files (x86)\Steam\steamapps\common\Order of Battle Pacific\Order of Battle - Pacific_Data\Resources\Scenario), but when I view the open challenges list games with these scenarios are red and the text says they are not installed on my PC...is there anything else I need to do to install them?

Here are the specific scenarios I downloaded:
1v1 Coral Sea 1942 v5.0
1v1 Wake Island 1941 v5.0

Note: I'm using the Steam version.

I created an open challenge with 1v1 Coral Sea 1942 v5.0, but nobody accepted yet so I'm not sure if they are able to join the game. I also created an open challenge with one of the standard scenarios and someone joined after a couple minutes (and it seems to be playing fine).

I tried rebooting and that didn't help.

Thanks!

Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 7023
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Erik's Multiplayer Scenarios

Post by Erik2 » Sun May 10, 2015 8:16 am

you need to copy scenarios to the my games etc folder.
Attachments
scn.jpg
scn.jpg (19.67 KiB) Viewed 2573 times

Balois
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 82
Joined: Fri Dec 30, 2011 2:49 am

Re: Erik's Multiplayer Scenarios

Post by Balois » Sun May 10, 2015 3:03 pm

Im having a similiar problem. I can host a game and am currently in turn two of the Coral Sea scenario. However when I try to join a game I get red letters and a note saying that the scenario is not loaded on my computer. I tried joinng your (erics) watchtower game but could not. However, if you look you will see Im waiting for someone to join the exact same scenario.

Balois

Post Reply

Return to “Order of Battle : World War II - Scenario Design”