AI question for scenario design

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conboy
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AI question for scenario design

Post by conboy »

This might not be the place to put this question, but here goes:
How does one have friendly units in a scenario move independently of the player? I have tried setting up a separate AI team and that doesn't work (yet, anyway -- the player can still move his units.) Maybe there is another list of AI teams for friendly units that I can't find.

I want to have certain friendly units move toward objectives regardless of what the player wants to do with them. Suggestion?

thanks- scenario design is turning out to be fun!

conboy
GabeKnight
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Re: AI question for scenario design

Post by GabeKnight »

Set a human and an AI player to be in the same team and another AI in the "enemy" team/alliance. There are many stock scens using that mechanic you can look into for reference. Like the last one of WinterWar DLC (with the Soviet "friends")
conboy
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Re: AI question for scenario design

Post by conboy »

Ah! Thank you!
conboy
conboy
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Re: AI question for scenario design

Post by conboy »

Uh-Oh -- Can you have some US units assigned to human and others assigned to AI?

conboy
GabeKnight
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Re: AI question for scenario design

Post by GabeKnight »

conboy wrote: Wed Sep 05, 2018 1:13 am Uh-Oh -- Can you have some US units assigned to human and others assigned to AI?

conboy
Yes, you can add a faction multiple times.
conboy
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Re: AI question for scenario design

Post by conboy »

Thanks -- Could I impose upon you to show a screen shot of the proper Alliances settings to assign elements from a single faction to both AI and Human? So sorry to bother but it's making me crazy... I'm probably not holding my lips right!

I would send you one of mine but none of them work, and I can't figure out how to look at the guts of a scenario I didn't download.

conboy
GabeKnight
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Re: AI question for scenario design

Post by GabeKnight »

Something like this?

Screenshot 675.jpg
Screenshot 675.jpg (196.27 KiB) Viewed 1977 times

Please correct me if I'm wrong, I'm not designing scens very often.
conboy
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Re: AI question for scenario design

Post by conboy »

Thanks, Uran.

That gives me something to work with!

conboy
terminator
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Re: AI question for scenario design

Post by terminator »

conboy wrote: Wed Sep 05, 2018 1:29 pm Thanks, Uran.

That gives me something to work with!

conboy
Where is Uran :?:

Norway Scenario (Blitzkrieg) :

Screenshot 253.jpg
Screenshot 253.jpg (165.22 KiB) Viewed 1967 times
conboy
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sorry!

Post by conboy »

Ooops! Sorry Mr Gabeknight and Terminator... Thanks for taking so much time out to help. I think I'm starting to get it but not yet -- still trying. Thanks again!

conboy
conboy
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Re: AI question for scenario design

Post by conboy »

Thanks, all. I got it to work but it seems that one human cannot control two factions. I'll keep working around that issue.

thanks again!

conboy
GabeKnight
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Re: AI question for scenario design

Post by GabeKnight »

Screenshot 677.jpg
Screenshot 677.jpg (217.82 KiB) Viewed 1934 times
conboy
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Re: AI question for scenario design

Post by conboy »

Thanks, GabeKnight, for the clarification and your patience.

Here is the way I ended up doing it, almost by accident, and it matches your post. Now first-time scenario producers have two examples of two humans in a scenario. My problem was I had too many columns. I think... anyway here it is. It shows the Americans (human and AI) and British (AI only) fighting the Germans (AI only). Now first-time scenario makers have two examples of two human-controlled factions in a scenario.

Thanks again -
conboy
two-human screenshot.jpg
two-human screenshot.jpg (589.28 KiB) Viewed 1919 times
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