14 VosS:
That’s an awesome scenario, based on a huge map (
probably the biggest so far)!
Well, we’ve already missed Betty… and now Ted, damn this weather, we aren’t lucky on this either!
The part “
End Scenario Early”
does deserve some attention; the rest of my comments are more like a bunch of very little details (
although worth noticing! ) and few little ideas/suggestions.
So, let’s go, guys!
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Various:
-> Remove the “v1.0” of the scen name
-> Scen descr: “7th army and VI Corp” -> uppercase for “
Army”
-> Event title a little too long: “3d ID -- Prepare to Attack” -> maybe “
3d ID, Prepare to Attack” shall do the trick?
-> The US 36th ID (in the South) has no Engineers at all!
What about adding one unit to them?
These could indeed be useful because this Division will encounter some minefield on its sector, plus some heavy fighting in some woods and its surroundings…
-> Related to the event “1/141st Bn Cut Off!”
, we see this unit spawning on Hill 645… why not giving this one actually its name “
1/141st Bn”?
-> Visual aspect on map: probably better to move the airfield NE of Etival a single hex towards the West… otherwise, with a road in the middle of it, it looks rather strange…
-> We have 3 objectives of “Clearing all enemy units <XYZ hexes”… the last one (Bonhomme Pass) in the single where we have no unit counter to help us. Is it on purpose?
-> Ah, if I’ve understood correctly, when talking about CCA and CCB (
previous post!), actually CC means “
Combat Command”… is this correct? If yes, then this could (shortly) be mentioned in the briefing of the scenario where it’s question of many units named either “CCA” or “CCB” + something…
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ISSUE(S) with the sec obj “
End Scenario Early”, as it doesn’t trigger the “Major Victory” right now!
The conditions were fulfilled on the 26th turn (40 turns max for the scenario, less than 30 turns to achieve this!), but the “Major Victory” was actually NOT triggered…
So, I’ve made several tests to clear up a little, to rough out the problem... Here are the results (
telegraphic style! ):
Remaining obj to achieve (only these here!)->
how was it afterwards (
like marked as failed or achieved or something)
(1) Clear near Bonhomme -> still the blue “?”
(2) Seize all final pri obj -> considered as failed with the red “X”
(3) Take all sce obj -> considered as achieved (
even if all sec obj haven’t still been taken, of course!)…
(4) End Scen Early -> still blue “?”…
So, for (1) and (4), it must be modified to be actually considered as “achieved”.
For (2), it follows the actual instruction which should be exactly inverted in the trigger (
I’ve taken a quick look at it).
=> By the way, this obj will be re-evaluated at the end anyway and then (only) switching to actually achieved.
But we're not supposed to stay until the end once the conditions of "End Scen Early" are fulfilled, right?
For (3), this works as it should! This one is ok.
If I’ve understood correctly, to trigger the
Major Victory, the success of this part of the scenario must change all the obj not yet achieved (blue "?") to immediately achieved (green "check" symbol). Like this, with all achieved, the
Major Victory should be immediate as well!
Once these 3 flags have been taken before the 30th turn… when the
next attack/clic is made, then (only
) comes an event, a Pop-up about “
Germans Surrender!”.
So, this event is triggered correctly once the "End Scenario Early" conditions are fulfilled - although
why not exactly
immediately?
And there is no picture right now.
It talks about Germans surrendering at Strasbourg and about a “Major Victory” that is achieved… But nothing changes in front of us and the turns can continue like nothing happened.
(And the troops defending Strasbourg haven’t vanished either – although this is not the point, because this triggered Major Victory won’t allow us to see them anyway!
)
So, I’ve continued to play, taken all flags anyway… At the end, all was considered as achieved (even this famous red X has disappeared
), except that there was still the “?” in front of the “End Scenario Early”
and thus it was considered
only as a Minor Victory… And this, although the Major Victory was achieved, in theory, on the 26th turn already.
When I was looking at the triggers, I’ve actually been really surprised to see that under this “End Scenario Early” condition there was 2 tests like “
Check Hex Owner”…
Only 2?!
But, scrolling amongst the locations for this "End Scen Early" objective, we do see 3 “Red Arrows” (
Phalsbourg and Saverne in the North, for one part of the pincer, and another location in the East)… 2 tests “Check Owner” for 3 locations?!
Maybe that’s the point?
Then I think one should as well invert what is now made about “Seize all final pri obj” (failed -> achieved!) and add the part about “Clear near Bonhomme” (so from totally “neutral” to achieved as well)…
(This last part being quite far away from our starting zones, it’s unlikely to have been cleared much sooner anyway.)
‘Not super easy to explain; hope I made it somehow clear.
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Well, now few more “classical” elements:
Brief.:
-> “the US 3rd DIv Commander” -> more like “3rd D
iv”…
-> “Meurte River” -> “Meurt
he River”
-> “45th Infantry DIvision” -> again, “D
ivision” (with small “i")
-> “They [the Germans!] won't give up anything and expect hard counterattacks.” -> As it’s certainly not the Germans that do expect counterattacks, what about adding something like:
“They won't give up anything and
we must expect hard counterattacks.”
-> There is here something I haven’t understood
: “[…] 3d Division, press the attack on the German center, reach the Muerte, wait for […]” -> “
reach the Muerte” (like the Deads/Death in Spanish?)… is it an expression or an actual location, because I’ve seen not any single other reference at “Muerte” in this entire scenario…
-> “Raon l'Etape” -> “Raon
-l'Étape” (i.e. same spelling that on the map)… this appears as well once on an obj and another time in an event text…
-> “Jeanmenil” -> “Jeanm
énil” (briefing only; it’s correct as well right now on map)
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Text of obj.:
-> About Pontoon Bridge: “US 3rd DIv” -> “US 3rd D
iv”
-> “End Scenario Early”: “If allies form […]” -> uppercase “If
Allies form”
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Names on map:
“Le Panges” -> or maybe “Lépanges”
but for this one I’m actually not sure…
“Rouges Eaux” -> “Rouges
-Eaux”
“Le Salle” -> “L
a Salle”
“La Houssiere” -> “La Houssi
ère”
“St Die” -> “St Di
é” (as well as in an event title and 2 different event texts)
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More various:
-> Unit name: “106th Recce” -> a double-space to remove…
-> Event texts: “to hiill 645” -> “to
Hill 645”
-> Major Victory text: “Next stop, the Rhine RIver! (after we clear Colmar...)” -> “Next stop, the Rhine R
iver! (
After we clear
the Colmar
Pocket...)”
And… well, I think that’s more or less all!
Phew!
This scenario in itself is trully excellent. Just several modifications, slight corrections and so one, and it will be perfect!
The biggest point right now is definitely this story about the “End Scenario Early”.
Cheers up! Keep up the good work!