V1.38 uploaded

Take one of the most modern, fun and engaging board games created in recent years. Match it with cutting-edge technology. Add a ridiculously well-crafted art style and a ton of extra content. This is the recipe to one of the most thrilling, charming and captivating strategy games you will ever find!
zakblood
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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 9:00 am

same again, all units given orders but can't continue
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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 9:41 am

new start, new report, new bug found, funny this one is, but not for me, Oddball's tank was hit and made immobile in the last round of rouge, i managed to get and use a repair tank card and used it before end turn, but when i started the new next mission, it still shows damage?

so have reported it as a bug, as one hit, and one repair means to me, no damage so no need for smoke???
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at this rate rogue will take me 100 hours alone lol :shock: :roll: :wink: :mrgreen:

and still i haven't got the allied sniper 8)

oh and the game still plays naughty, brings back dead hero's and units in rouge killed last time and while my tank was damaged and repaired but now still shows damaged, the other side which had 3 damaged parts Otto btw, all different now is fully working lol, i love it, but also think this will get some moans :shock: :roll: :idea:

:|

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 9:49 am

seems all allied recon units have lost the ability to hide, not just rangers
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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 9:57 am

again after playing some cards i have no ability to fire only move so reported it as such, recon unit was shot and now that's the only icon left on screen, but i can still move
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just have no ability to fire back, can't restart it as it's level 5 rouge, again this has gone from hard, to harder :roll: :wink:

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 10:04 am

picture doesn't display all the info and seems cut off
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while not a bug as such, reported it and also shown it here

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 10:23 am

Otto dies again
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lets see if he comes back for a 3rd time :roll: :wink: :mrgreen:

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 12:13 pm

not note sure i dare do this atm :roll: :wink:
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:shock: 8) :lol:

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 12:19 pm

another report sent, all killed units are back in action for the German side, so it's death number 4 for Otto :roll: :wink:
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and i killed there sniper hero last turn, and looks at the placements, i'm right next to there main tank :twisted: :roll: :wink: :shock: :mrgreen:

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 12:24 pm

seems none of my units can setup with mortar, which can't deploy, MG with no stand, Bazooka etc etc, recon with no hide, seems the whole game is against me atm :roll: :wink:
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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 1:18 pm

seemed i worried over nothing
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and i done it in the end
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and have no access to all units, snipers from both sides, onwards and map making we go :shock: 8)

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Re: V1.38 uploaded

Post by visualrob » Thu Mar 17, 2016 4:38 pm

Besides the very precious data we got from your testing... congrats! You're part of an extremely restricted elite!

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 4:43 pm

i'll do it again and see if i can do better, as i'm sure i can, the game goes out of it's way to hit me very often and i am useless at gaming, but have enjoyed it and testing it again

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Re: V1.38 uploaded

Post by Cataphract88 » Thu Mar 17, 2016 5:32 pm

Where is this patch? I cannot find it here, or over at Matrix. :?:
Richard

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 5:49 pm

it's steam only i think atm, as there beta patches

viewtopic.php?f=388&t=70528

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Re: V1.38 uploaded

Post by radar231 » Thu Mar 17, 2016 7:15 pm

Hi,

Since patch 1.38, sometimes during a multiplayer game , one player will play all his orders in one go and the other player might only move his units or skip his whole turn ! :roll:

I will try to send a report when / if this happen again. I am at the Major level by the way. :wink:

J. 8)

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Re: V1.38 uploaded

Post by zakblood » Thu Mar 17, 2016 7:16 pm

are both players on the same patch level?

it happens to me, seems one of the cards alters it but as yet not sure which one as it maybe more than one as well

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Re: V1.38 uploaded

Post by radar231 » Thu Mar 17, 2016 7:48 pm

zakblood_slith wrote:are both players on the same patch level?

it happens to me, seems one of the cards alters it but as yet not sure which one as it maybe more than one as well
Good question, I never check on that :oops: . But most of the players I have challenges with are at the Major level ( max points ) :mrgreen: ( and patch 1.38 too )

Will keep an eye on it.

J. 8)

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Re: V1.38 uploaded

Post by zakblood » Fri Mar 18, 2016 7:16 pm

rogue level one, Clint is killed, lets see how many time he comes back from the dead
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the rock dies in level 2
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Clint's back from the dead in mission 3 rogue :roll: :wink: :shock: :mrgreen:

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Re: V1.38 uploaded

Post by zakblood » Fri Mar 18, 2016 8:01 pm

if you can't use a card on a hero's it shouldn't let you place it, as i did, and again it didn't work as he still moved, Clint and scrambled, i should coco :mrgreen:
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i wonder if dead means at last he is dead, or not and he comes back again a 3rd time so i can kill him again :roll: :wink: :twisted: :shock: :mrgreen:
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Re: V1.38 uploaded

Post by visualrob » Fri Mar 18, 2016 8:48 pm

I never thought about Communication Scrambled + Clint!

I guess this happened:

1) The AI had more orders than units, so it was forced to place an order on Clint, too.
2) You played Communications Scrambled on Clint.
3) Clint lost his order, BUT...
4) Clint has the Autonomous ability! So he can move even WITHOUT an oder
5) That's why Clint moved anyway.

It's a bit strange and confusing, but everything works by the book! :D

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