1.39 beta

Take one of the most modern, fun and engaging board games created in recent years. Match it with cutting-edge technology. Add a ridiculously well-crafted art style and a ton of extra content. This is the recipe to one of the most thrilling, charming and captivating strategy games you will ever find!
zakblood
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1.39 beta

Post by zakblood » Wed Mar 30, 2016 11:58 am

reported
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CptAlatriste
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Re: 1.39 beta

Post by CptAlatriste » Wed Mar 30, 2016 7:24 pm

I saw it too...But why? :D

zakblood
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Re: 1.39 beta

Post by zakblood » Wed Mar 30, 2016 7:31 pm

only a few hours in on this one and little yet to report so it seems a lot has already been sorted and fixed on this one but it still needs everyone to do there bit if they wish and really give it a work out and bug hunt :wink:

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Re: 1.39 beta

Post by zakblood » Thu Mar 31, 2016 9:38 am

reported spelling
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only just noticed it tbh

visualrob
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Re: 1.39 beta

Post by visualrob » Thu Mar 31, 2016 1:14 pm

Wow! We are receiving really few automated bug reports. This is really good: all your previous scavenging work seems to have paid off ;)

PS: Corrected the text for 1.40
Last edited by visualrob on Thu Mar 31, 2016 1:16 pm, edited 1 time in total.

zakblood
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Re: 1.39 beta

Post by zakblood » Thu Mar 31, 2016 1:16 pm

just beat rouge twice as well so no more error either, will keep looking but as yet not a single ctd or error spotted, being made redundant it seems :roll: :wink: :shock: :mrgreen:

visualrob
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Re: 1.39 beta

Post by visualrob » Thu Mar 31, 2016 1:43 pm

This is great news. Most of the work on 1.39 has been dedicated to solving the bugs you found out! :D

If things continue to go this well, I think we can close the beta version and confidently release it to the public!

PS: Congrats on beating the Rogue so casually. Has it become easier, now? Did you find any new tactics? :D

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Re: 1.39 beta

Post by zakblood » Thu Mar 31, 2016 2:25 pm

i only test on corporal so with cards it can be easier but no you can still lose really easy as well so still worth a challenge for a none casual user

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Re: 1.39 beta

Post by zakblood » Thu Mar 31, 2016 6:34 pm

17 more hour in total spent on this one, so far and hardly anything to show for it tbh
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then again i've only seen i'd guess less than half the cards or less on offer even :cry:

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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 7:48 am

reported tank shows damage but has been repaired so no damage either and full use of everything
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seems once the repair card has been used, in the next turn and in the same game or the next it shows smoke even though there is no damage, to me this is a bug as you think it is, even though you know it isn't

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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 7:53 am

there's also an error with the AI using bogged down, as it let's you move your tank but on the next round when you try and place an order on the same tank, it's not there, and the only way to place an order on it, is where it is highlighted, that's the place the AI placed the bogged down card on it, so while it allows you to move, as some as the next turn happens, one you can't add a order as if you do it moves your tank back to where it should be anyway as with bogged down you shouldn't have been able to move it in the first place :roll: :wink:
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rogue start of turn 3, only one unit damage with one hit that's one hero

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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 8:31 am

so lets see now what's smoking :roll: :wink:
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same repaired tank it seems now on 2nd mission later after repair

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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 8:52 am

reported random flames and smoke
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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 8:57 am

fired main gun and taken out tank shown in front of it, now i had the ability to fire my secondary weapon but it says no valid target but Clint is at the side of my tank and i hit him there with the MG last turn with no problem, so reported as something is wrong
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to once taken off corporal level and onto sergeant i've seem to have had more luck with errors and cards and everything else tbh :roll: :wink:

zakblood
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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 9:14 am

tank repaired again
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visualrob
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Re: 1.39 beta

Post by visualrob » Fri Apr 01, 2016 12:13 pm

I'm actually a bit relieved that you find some issues: it was too good to be true :D

Crash reports received: I'm going to analyze what's happening with that tank!

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Re: 1.39 beta

Post by zakblood » Fri Apr 01, 2016 12:17 pm

it may be me as i may have been hit and the tank got repaired again next round, finished it again now making rogue German 12 or so times done and 14 for the US, when i say may have it's hard to tell with the smoke coming out as sometimes i'm not looking at both screens as i'm testing both at once atm :roll: :wink:

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Re: 1.39 beta

Post by zakblood » Sat Apr 02, 2016 9:38 am

wasn't sure but reported it anyway
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AI card used protects against shot?

but rolled a 3 and a 4 which is 2 hits but only one counted, a grenade isn't a shot :shock: :?:

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Re: 1.39 beta

Post by zakblood » Sat Apr 02, 2016 9:52 am

well that's it for maybe today as on another test now
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testing or have been on Lieutenant level of difficulty on rogue :roll: :wink: :shock: 8)

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Re: 1.39 beta

Post by zakblood » Sat Apr 02, 2016 12:15 pm

report just froze and so has game, a hero assaulted my acout car / tank shown and lost and died, now i can't move on rogue next to last mission
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restarting doesn't fix either, it's broke good and proper
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and when or if you try and report it, all you get it's an orange dot :shock: :roll: :wink:

a few hard total restarts later and report finally worked so sent it
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so tip for those when report is broken, exit from game, ctr alt del, close app and close the game menu one as well, and reload game then see if it then works, same mission from same point etc, and report it 8)

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