1.40 on test

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zakblood
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1.40 on test

Post by zakblood » Fri Apr 08, 2016 4:38 pm

on test
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3 matches played, nothing so far to report, all's well ty

looking good, like the way now the damage is shown in red on the units, makes it easier to see and understand at a glance that they have been hit 8)

visualrob
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Re: 1.40 on test

Post by visualrob » Fri Apr 08, 2016 6:00 pm

I'll periodically check if you find something: if all goes well (as I hope :D), this will be the version we'll release.

Happy hunting! :)

zakblood
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Re: 1.40 on test

Post by zakblood » Fri Apr 08, 2016 6:13 pm

will keep looking, but both sides in rogue worked first time and one extra mission, now on skirmish again, then will try some custom ones :roll: :wink:

ty

zakblood
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Re: 1.40 on test

Post by zakblood » Fri Apr 08, 2016 6:16 pm

minor thing tbh
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doesn't save it now when you change it in this version, next to you exit and re load it's back to what you had is set for before this version, easy to test and i'd guess even easier to fix.

by default or my old settings is good, but if i change it on to anything else, level 8 for example, then play the game, and then exit, reload the game and it hasn't saved what i asked it to default to :roll: :wink:

zakblood
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Re: 1.40 on test

Post by zakblood » Sun Apr 10, 2016 5:14 pm

1st real report sent, seems i missed order 1 and 2 for now reason and now are on order 3, when i can only see one card used from the AI on one unit, so why i have missed to orders? as they got 2 orders one after the other, seems odd and tbh it's a bug with cards used again so reported it as such
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also if you press the button that says abandon mission, it restarts it instead

zakblood
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Re: 1.40 on test

Post by zakblood » Thu Apr 14, 2016 7:25 pm

still too large to see score as well
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