Editor (existing maps)

There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system...
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Grenadier79
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Editor (existing maps)

Post by Grenadier79 »

Is it possible to edit/use existing maps in editor?
And how do you use a map for MP?
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pipfromslitherine
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Re: Editor (existing maps)

Post by pipfromslitherine »

Simplest way is to just copy the campaign the map is in as a custom campaign and then edit from there. If you place a campaign into the My Documents/My Games/MULTIPLAYER folder (rather than CAMPAIGNS) it will be visible in MP, though you would probably want to remove or alter the scripting for single player missions is the Orks are to be played by a human :)

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Grenadier79
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 46
Joined: Thu Dec 08, 2011 8:20 pm
Location: The Netherlands
Contact:

Re: Editor (existing maps)

Post by Grenadier79 »

Thanks mate. Will try that. So I can edit the existing maps and alter them to be used for MP battle's?
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ImperialGrunt
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Re: Editor (existing maps)

Post by ImperialGrunt »

Will there be a way to import custom maps and scenarios made by other players?
IainMcNeil
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Re: Editor (existing maps)

Post by IainMcNeil »

You can just drop their custom campaign folder in the My Docs\MyGames\Sanctus Campaigns or MP depending on its a single or MP map. Then just select it from the campaign list.

We'll have a way to share really good mods int eh game when some appear. Its set up and just needs to be turned on once we have some content.
ImperialGrunt
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Re: Editor (existing maps)

Post by ImperialGrunt »

IainMcNeil wrote:You can just drop their custom campaign folder in the My Docs\MyGames\Sanctus Campaigns or MP depending on its a single or MP map. Then just select it from the campaign list.

We'll have a way to share really good mods int eh game when some appear. Its set up and just needs to be turned on once we have some content.
That's great to hear!
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