Campaigns in Sanctus Reach

There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system...
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Taare
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 52
Joined: Tue Dec 27, 2016 6:39 am

Campaigns in Sanctus Reach

Post by Taare » Tue Dec 12, 2017 2:36 pm

Hi.

Been playing this game since it's relelase and i love it. It is the closest you can come to tabletop gaming.
What i am unable to understand is why they cannot flesh out the campaign just a little bit. let you have a "core army" that you build up over time.
That you see your units grow etc, as far as i understand the game, the ai fields units according to what you field.
How come you cannot build up your own army in the campaigns and get some "attachment" to your army in general?
Otherwise thanks for a great game :)

veeneman
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Fri Dec 08, 2017 3:07 am

Re: Campaigns in Sanctus Reach

Post by veeneman » Wed Dec 13, 2017 5:54 am

Cool idea for a sequel...

Galdred
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 497
Joined: Tue Nov 15, 2011 5:43 am

Re: Campaigns in Sanctus Reach

Post by Galdred » Tue Dec 19, 2017 2:13 pm

Actually, a campaign DLC adding a more fleshed out campaign(and some extra units) for the 3 existing races would be great.

Benedict151
Slitherine
Slitherine
Posts: 692
Joined: Wed Mar 02, 2016 9:46 am

Re: Campaigns in Sanctus Reach

Post by Benedict151 » Tue Dec 19, 2017 4:29 pm

Hello Taare
Thank you for this suggestion - it is a popular request and is on our list improvements to investigate

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