Warhammer 40,000: Sanctus Reach - v.1.2.4 Update

There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system...
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AlbertoC
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Joined: Wed Mar 09, 2016 5:22 pm

Warhammer 40,000: Sanctus Reach - v.1.2.4 Update

Post by AlbertoC » Wed Jun 20, 2018 2:35 pm

We just released a new update for Sanctus Reach, bringing the game to v.1.2.4 and fixing some bugs which had been reported. You can read the changelog down below.

You can download the patch from the Members Area or from this link.

Changelog:

• Fixed Sentinel typo
• Fixed The Red Waaagh Intro mission not spawning units.
• Fixed guardsman with plasma gun smoke grenades
• Fixed Murderous Tide ability not giving back the correct HP
• Fixed virulent touch not working correctly on counter attacks
• Fixed Ichor Cannon attack not working properly
• Fixed Unit teleporting bug
• Updated Russian text with some fixes
• Fixed bug which was breaking the level up carryover to the next mission if the player didn’t pick an ability
• Added secure login

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