Afghanistan '11 - The MOAB update is out!

Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!
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AlbertoC
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Afghanistan '11 - The MOAB update is out!

Post by AlbertoC » Fri Aug 11, 2017 3:34 pm

Afghanistan ’11 is getting an update with many new exciting features, and it’s completely FREE!

Before we talk about it, though, we want to announce that Afghanistan ’11 is now 34% off on our site, so if you still don’t have it and you are interested (of course you are, why else would you be here otherwise?) go grab it RIGHT NOW! The discount will last for a week.

But let’s get back to the update and talk about it!



he first and probably most important new feature is the MOAB!

The MOAB is a very interesting weapon: it costs a lot in terms of PP and HM but if used correctly it can be a huge asset. It disables the Taliban and Militia caves and kills enemy units in the bomb radius. High risk – High reward!


The second new feature helps your logistics: it carries your troops and vehicles around the map in a safer and more efficient way!

With Convoys you will be able to link up to 6 vehicles and move them together around the map while having the possibility to move each of these vehicles away from the convoy whenever you want.
Are you mad because enemy mines blow up your “Buffalo” every single time you move it out of the base? Are you sick of having to move each one of your 24 vehicles? This one is for you!


There are also many more features that will help to enhance your in-game experience, so let’s take a rapid look at them:
  • You can now drop Emergency UN Aid on villages
    Explosions adjacent or on villages reduces HM
    Helicopters can now rank up and have higher chance of surviving RPG fire
    Added exit ambush stance to Infantry
    Added hotkeys for Load (L) and Unload (U) actions
    NATO icon colours changes after handover
    Intel from villages now appear at less predictable intervals
    There is no handover penalty if PP is negative
    Repatriating units while PP is negative returns more PP
    Added rappelling animation to SF unloading from helicopters in mountains
    Units low on rations or fuel now warn the player before ending the turn
    Units low on rations will leave ambush, observation point or sentry
    Next / Previous unit buttons will work relative to the last unit selected

You can download the MOAB Update from the Members' Area.

And that about wraps it up for today we hope you enjoy this new update just as much as we did!
There are many more updates to come, so stay tuned and keep playing Afghanistan ’11!.

neilhammond
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Re: Afghanistan '11 - The MOAB update is out!

Post by neilhammond » Sat Aug 12, 2017 11:42 am

Thanks for the update, just installed it. I'm in the middle of a game, but I can't see how to set ambushes anymore (using ANA infantry)? However, it does make the game more interesting!

...

Okay, solved it - the unit has to be veteran before it can ambush.

milesjb
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Re: Afghanistan '11 - The MOAB update is out!

Post by milesjb » Mon Aug 14, 2017 2:15 am

Why am I unable to d/l the 1.1.2 update. I click on the link and get a message that the page cannot be reached, HELP !!

zakblood
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Re: Afghanistan '11 - The MOAB update is out!

Post by zakblood » Mon Aug 14, 2017 7:36 pm

link works fine for me, just login to your user account as shown
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if page doesn't display, use another browser and retry

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