Well someone has to ask, might as well be me.

Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!
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U235
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Thu Feb 25, 2016 1:31 am

Well someone has to ask, might as well be me.

Post by U235 » Sat Apr 15, 2017 8:49 pm

Will we be able to drop the MOAB in the future? :lol:

Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
Posts: 1770
Joined: Wed Jan 14, 2015 4:40 pm

Re: Well someone has to ask, might as well be me.

Post by Every Single Soldier » Mon Apr 24, 2017 5:56 pm

This was raised in the Steam Forums, my suggestion was that we include it at a high PP cost and it effectively nuetralizes any caves within a redius for a number of turns, so player would tringulate a cave position and then gameble on the MOAB to disable it for a number of turns :shock:

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