Retributar wrote:goose_2 wrote:I think this has already been factored into multiple attacks by the use of Mass attack, which I hope they keep and maintain as part of the game.
Look at...
Schwerpunkt
https://en.wikipedia.org/wiki/Blitzkrieg#Schwerpunkt
The Germans referred to a Schwerpunkt (focal point) and to a Schwerpunktprinzip (concentration principle) in the planning of operations, known as Schwerpunktbildung. The Schwerpunkt was the centre of gravity, point of main effort, where a decisive result was to be achieved. Military force was concentrated at the Schwerpunkt, regardless of the sacrifices it made necessary elsewhere. By local success at the Schwerpunkt, a small force could achieve a breakthrough and gain advantages by fighting in the enemy rear. Guderian summarised this as "Klotzen, nicht kleckern!" ("Kick, don't spatter them!").[59][60]
To break through, armoured forces would attack an opposing defensive line frontally, supported by motorised infantry, artillery fire and aerial bombardment, to create a breach. Tanks and other motorised units could break out of the fortified zone without the encumbrance of slow-moving infantry moving on foot. Air forces tried to gain air superiority by attacking opposing aircraft on the ground, bombing airfields and communications and seeking tactically advantageous positions from which to destroy them in the air. Schwerpunktbildung enabled the attacker to win numerical superiority at the point of main effort, which in turn gave the attacker tactical and operational superiority, even though the attacker may be numerically and strategically inferior in general.[61]
Schwerpunktbildung refers to planning on an operational scale. Panzer Corps is a tactical level game, where flanking is more important.
You are not able to cut off greater enemy forces from his back in the PzC, so breaking through in the operational scale and acting on the enemy's rear will give you nothing.
