This change would be very unpopular with our players, so this is not going to happen in our own "official" content. HOWEVER, the new game does provide means to implement it in user's content, because we support various equipment pools in the engine. We are using them for prototypes and captured units, but there is no reason why the same pools cannotbe used for what you describe. I'm pretty sure that mods with limited equipment pool will appear once the game is released.Retributarr wrote: ↑Wed Oct 17, 2018 9:02 pmI'll be more specific!: One should not be able to instantaneously upgrade for example...all of the Tank Units in one's inventory just as a new Production Item comes out. Upgrading shoulid be regulated by the actual historical production limits. Therefore!, month by month or whatever, one should be able to "Incrementally Upgrade" as historical production quantities permit.
BTW, with the new slot system, I expect that people's cores will look more varied and realistic than before.