Battlestar Galactica Deadlock - v1.1.55 Update

The Cylons have rebelled. The alliance of the Twelve Colonies falters. Take control of the Colonial Fleet and save humanity from an endless war.
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AlbertoC
Slitherine
Slitherine
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Battlestar Galactica Deadlock - v1.1.55 Update

Post by AlbertoC » Fri Nov 16, 2018 4:07 pm

Today we're releasing a new update for Battlestar Galactica Deadlock, bringing the game to version 1.1.55.

Its main highlight is different difficulty levels for the Operation Anabasis mode. We hope they'll be to everyone's liking: please let us know how you feel in the forum as we do value your feedback.

The update is accompanied by a number of fixes and tweaks, and you can read the full changelog down below.

You can download the update from the Members' Area.


Changelog

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- Anabasis now has an option to set difficulty when starting a new operation.

Fixes
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- Fix : Unable to load save game due to DLC locks in some cases
- Fix : Cannot equip PCM munitions in campaign
- Fix : Incorrect label for Front sector in Deploy Plating UI
- Fix : Comets go through ships in replay mode
- Fix : "Moving to Location" appears in the ShipInfoPanel while a Scorpion is in sentry mode
- Fix : AI Assault raptor missiles fire when out of range
- Fix : Assault raptors cannot cancel missiles properly while in squadron groups
- Fix : Empty newsfeed can be cycled through on gamepad
- Fix : Replay auto cam looks at non-moving ships
- Fix : Loss of input focus when exiting Video Browser using gamepad
- Fix : Argos resupply slot issues after reloading a mid-battle save

AlbertoC
Slitherine
Slitherine
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Re: Battlestar Galactica Deadlock - v1.1.55 Update

Post by AlbertoC » Mon Nov 19, 2018 1:13 pm

Unfortunately due to an unforeseen problem we are rolling back to the previous version, for now. We hope to be able to re-release the update soon! Stay tuned for further news. Sorry about this!

rallye72
Private First Class - Opel Blitz
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Re: Battlestar Galactica Deadlock - v1.1.55 Update

Post by rallye72 » Thu Nov 22, 2018 3:07 am

Ok, am now completely confused.

Is the roll back any different than the version of 54 that was previously posted? In other words do I have to download it again?

Does the game have to be uninstalled and then run the 54 or just run 54.

also the files available between Matrix and Slitherine seem to be different. The Matrix file area has a 1.1.51 - what's that for?

this "unified" system is so far a cluster.

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