Minor request for next update: switch off HUD elements during combat turn

The Cylons have rebelled. The alliance of the Twelve Colonies falters. Take control of the Colonial Fleet and save humanity from an endless war.
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DEFCONwon
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Joined: Fri Aug 09, 2019 5:05 pm

Minor request for next update: switch off HUD elements during combat turn

Post by DEFCONwon » Fri Aug 09, 2019 5:19 pm

As in turn off HUD during the combat sequence after the planning sequence. More in line with how the replays look.

Such as:
DRADIS contact markers
Station hit points
Arming and Repairing when celestra is working on a ship
launch indicators on the sides of ships when vipers/raptors are ordered to launch

Those things are needed during the planning phase, but not during the execution phase.
If there could be a basic on/off toggle in the menu, it would be greatly appreciated.

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