steveshaw wrote:I have only just found out that a FOG2 is in production and I am very much looking forward to its arrival. I do not run a PC but when you release an Apple OsX or iOs version I will certainly buy it (including future add-ons).
The comment I would like to make concerns the generation of armies for battles. You state that you plan to streamline army creation, removing the need for predetermined army lists. Please remember that those of us from a tabletop background tend to love army lists. Assembling preferred forces by choosing the troop types one likes is a joy in itself. Remembering those forces in a list that can be used again and again is very rewarding in its own right.
I hope that you will not completely abandon this pleasure in the finished product? Would you care to comment?
Regards,
Steve Shaw.
The army lists are at the heart of FOG2, so the alchemical pleasure of finding the "perfect" army remains intact. However, the army lists are much easier to use than tabletop army lists, and the selection process is part of the battle setup, on the actual battlefield. We do not currently provided the option to preselect army lists - a) because it really isn't necessary - you will have to play the game to see that. b) because the army lists are dynamic - the minima and maxima change according to the size of the battle.
If after people have played and are familiar with the game, they are still asking for the ability to save army lists, we can probably add the feature in an update, but we think that when people have played the game they will agree with us that it would not be a particularly useful feature.
Note also that we have army list preview buttons that allow you to view each army list and try out selecting forces without actually starting a battle.