Field of Glory II Tournament Suggestions

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Macedonczyk
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
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Re: Field of Glory II Tournament Suggestions

Post by Macedonczyk » Sat Jan 18, 2020 1:38 am

I have idea how to resolve not finished games:
Let computer play rest of turns for both sides and take result from it (maybe with some penalty for person which delay).

melm
Master Sergeant - U-boat
Master Sergeant - U-boat
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Re: Field of Glory II Tournament Suggestions

Post by melm » Sun Jan 19, 2020 2:24 pm

Macedonczyk wrote:
Sat Jan 18, 2020 1:38 am
I have idea how to resolve not finished games:
Let computer play rest of turns for both sides and take result from it (maybe with some penalty for person which delay).
But before the time run out, you don't know the game is abandoned or not. So it's hard to tell when the computer should kick in to take the ride of human player.

Macedonczyk
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Wed Dec 25, 2019 10:25 pm

Re: Field of Glory II Tournament Suggestions

Post by Macedonczyk » Mon Jan 20, 2020 8:34 pm

melm wrote:
Sun Jan 19, 2020 2:24 pm
Macedonczyk wrote:
Sat Jan 18, 2020 1:38 am
I have idea how to resolve not finished games:
Let computer play rest of turns for both sides and take result from it (maybe with some penalty for person which delay).
But before the time run out, you don't know the game is abandoned or not. So it's hard to tell when the computer should kick in to take the ride of human player.
I meant that after time run out computer play both side to the end (so we'll get an estimated result then).

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