Paul59 wrote: ↑Thu Jul 16, 2020 9:00 am
I can't understand the enthusiasm for this suggestion
I for one wouldn’t call « enthusiasm for (a) suggestion » when two players (even very honourable) like it
Paul59 wrote: ↑Thu Jul 16, 2020 9:00 am
I can't understand (…) this suggestion, surely it would result in FOG2 armies that are even less similar to the original FOGE armies than the present system?
I thought that the 'problem' (so to speak) was inverse : that exported FoGE armies were not similar enough to the Vanilla FoG2 ones. But I may be mistaken as I haven’t played FoGE much.
I noticed in a FoGE Gallic army in turn 1 (310 BC) I played with that :
- it had plenty of Light horses and « Skirmishers » (+ two types of non-light infantry)
- you could buy mercenary non-light cavalry
- the only horses you could farm at that time were LH
- when exporting it in FoG2 for a battle, the Light Horses remained LH and all the « Skirmishers » turned into javelinmen (no archers, no slingers)
No need to tell you that this actual composition was distant from the related FoG2 army list.
My idea was to make FoG2 battles in FoGE more FoG2-ish.
Paul59 wrote: ↑Thu Jul 16, 2020 9:00 am
And how would the battle casualties then be exported back into the FOGE units?
Good question !
But maybe not that critical.
What matters is what is left of the force points at the end of the battle for the next FoG2 battle. That’s what you would convert into FoGE units and vice versa. But I may be wrong.
No, I haven’t. Thx for the link.
However, Richard knows that none of my poor suggestions ever meant that his work hadn’t been excellent in the first place.