Ambiance sounds modding

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welk
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 294
Joined: Sat Sep 08, 2007 11:56 am

Ambiance sounds modding

Post by welk »

Attached are the 2 files I use in place of ambiance sounds

But actually, I have to turn off "ambiance sounds" and to play separatly these sounds, because I did not found them in directories games : are they hardcoded ?

EDIT : I uploaded the 2 files : now named battle and battle2 (to use Battle2 in game, you have just to rename it as Battle)
Attachments
Battle2.7z
(695.75 KiB) Downloaded 173 times
Battle.7z
(235.84 KiB) Downloaded 151 times
Last edited by welk on Wed Oct 25, 2017 8:53 pm, edited 1 time in total.
Paul59
General - King Tiger
General - King Tiger
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Re: Ambiance sounds modding

Post by Paul59 »

welk wrote:Attached are the 2 files I use in place of ambiance sounds

But actually, I have to turn off "ambiance sounds" and to play separatly these sounds, because I did not found them in directories games : are they hardcoded ?
They are in the \Field of Glory II\Data\Music folder.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
welk
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 294
Joined: Sat Sep 08, 2007 11:56 am

Re: Ambiance sounds modding

Post by welk »

Oups, you are right (I missed one = battle) Thanks
JC_von_Preussen
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Re: Ambiance sounds modding

Post by JC_von_Preussen »

Hi, I'll be a bit off topic here.

I enjoy the music and sounds of the base FOG2 game. However, I suppose there could be something to be done about the Wolves at the Gate DLC ambience. I recently bought it, and I keep telling myself there should be a dark ages sound mod... I checked on the forums. Unfortunately, I could not get my hands on it if it exists. Does it ?

Thx in advance !
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