Alternative Gameplay Mod Tournament

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Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Wed Sep 30, 2020 10:51 pm

Aetius39 wrote:
Wed Sep 30, 2020 7:01 am
Hi all,

Trying to host the game challenge, but I'm seeing two army lists for Pyrrhic 280-275, and 274-272, but the post is saying Pyrrhic 280-272.

Which one is it?^^
yes it is the one that starts in 280. Sorry about that, I must have copied that date over from before there were two Pyrrhic lists.

Captainwaltersavage
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Re: Alternative Gameplay Mod Tournament

Post by Captainwaltersavage » Thu Oct 01, 2020 9:01 pm

Challenge set up for DanZanzibar

Password alternative

SawyerK
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Re: Alternative Gameplay Mod Tournament

Post by SawyerK » Fri Oct 09, 2020 10:14 pm

In Round 3, SawyerK leading the Romans defeated Gamercb with the Pyrrhics by 32 to 61. That should be 50+29 or 79 for SawyerK and 32 for Gamercb.

In the reverse match, SawyerK with the Pyrrhics defeated Gamercb's Romans by 44 to 65. That should be 50+21 or 71 for SawyerK and 44 for Gamercb.

Thanks to Schweetness101 for hosting the tournament and to all the players!
Last edited by SawyerK on Mon Oct 12, 2020 4:31 pm, edited 2 times in total.

TomoeGozen
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Re: Alternative Gameplay Mod Tournament

Post by TomoeGozen » Mon Oct 12, 2020 10:04 am

Round 3

Tomoegozen (Pyrrhic) defeats batesmotel (Roman) 53-43 (and once again I had forgotten that the game ends at 50%!)

I planned to hold the centre with my pikes , anchored on a large rough hill on my left that I filled with lights and mediums whilst pushing my cavalry around the right to hit the legions in the rear. However....
Some very wily old veteran Triarii on the Roman left chased my cavalry all over the place , eventually sending them packing back where they came from. Fortunately my mediums and lights in the hills smashed the Roman opposition in front them and then forced their way around the Roman right flank achieving the simple task originally allocated to my foppish aristocratic cavalry...

It was close , thanks to batesmotel for a great game.

Once again the mod led to a most convincing infantry slog in the centre :-)

batesmotel
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Re: Alternative Gameplay Mod Tournament

Post by batesmotel » Mon Oct 12, 2020 12:24 pm

Round 3

batesmotel (Pyrrhic) beat TomoeGozen (Roman) 50-40%

ANother excellent game with a result close to the reverse match although it played out differently. In this game Pyrrhic cavalry got into the Roman rear and barely managed to do enough damage to overcome losses to the Roman legioaires who all seemed to want to fight to the last man.

Thanks for two great games and I think this was the best army matchup of the three so far.

Chris
....where life is beautiful all the time

TomoeGozen
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Re: Alternative Gameplay Mod Tournament

Post by TomoeGozen » Mon Oct 12, 2020 5:23 pm

I did have a potential issue show up in this second game vs Chris.
I had a Triarii unit facing an enemy infantry unit with an enemy cavalry unit in its rear. The game would not allow me to turn the Triarii unit such that it only exposed a flank to the cavalry unit saying that it could only do that if it removed a flank threat. Of course in the mod the major threat is from a rear attack not from a flank attack. Maybe this needs to be looked at?

Aetius39
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Re: Alternative Gameplay Mod Tournament

Post by Aetius39 » Tue Oct 13, 2020 3:03 pm

Round 3

Aetius39 (Pyrrhic) defeats edb1815 (Roman) 66-33

Very close and tight game up until the end. In fact, a lot of the units just auto-broke due to the constant fighting and wearing down. Great game to my opponent, it was fun!^^

Aetius39 - 50+33 = 83 points

edb1815 = 33 points

Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Tue Oct 13, 2020 11:28 pm

TomoeGozen wrote:
Mon Oct 12, 2020 5:23 pm
I did have a potential issue show up in this second game vs Chris.
I had a Triarii unit facing an enemy infantry unit with an enemy cavalry unit in its rear. The game would not allow me to turn the Triarii unit such that it only exposed a flank to the cavalry unit saying that it could only do that if it removed a flank threat. Of course in the mod the major threat is from a rear attack not from a flank attack. Maybe this needs to be looked at?
yes, I'd looked at this, but because flanks still get a greater +POA, and are especially dangerous for pikes, I thought that the psychological effect of flank threat should still be present. You could argue it the other way though, or keep the flank threat for morale purposes but not turning purposes.

Aetius39
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Re: Alternative Gameplay Mod Tournament

Post by Aetius39 » Sat Oct 17, 2020 2:41 am

Aetius39 (Roman) defeats edb1815 (Pyrrhic) 53-42

Real, real tight battle again, even more so than last! Romans managed to gang up on several pikes early on, all the while holding back their cavalry from sweeping around and rear flanking until the very end. Romans had several units fragged and close to auto-break; if one or two Pyrrhic units rallied at the end it could have easily turned into a loss.
Like the last game, great fun playing my opponent, and hope to see him again sometime!^^

Aetius - 50 + 11 = 61 total points

edb1815 = 42 total points

Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Sat Oct 17, 2020 3:04 am

Schweetness (Pyrrhic) defeats wmpryor 54 - 36
Schweetness (Roman) defeats wmpryor 50 - 22

gg to wmpryor and thanks for competing in the tourney!

ulysisgrunt
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Re: Alternative Gameplay Mod Tournament

Post by ulysisgrunt » Wed Oct 21, 2020 8:13 pm

Ulysisgrunt's Romans defeated Morat's Pyric army 58-30

DanZanzibar
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Re: Alternative Gameplay Mod Tournament

Post by DanZanzibar » Fri Oct 23, 2020 4:37 pm

DanZanzibar defeats CaptainWalterSavage
51-26
41-9

points:
DZ - 157
CWS - 35

hscic
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Re: Alternative Gameplay Mod Tournament

Post by hscic » Wed Oct 28, 2020 11:51 pm

In Round 3, hscic leading the Romans defeated Random27 with the Pyrrhics by 39 to 53. That should be 50+14 or 64 for hscic and 39 for random27.

In the reverse match, hscic with the Pyrrhics defeated Random27's Romans by 10 to 41. That should be 50+31 or 81 for hscic and 10 for Random27.

Thanks to Schweetness101 for the organization and a warm stay safe to everybody!

phoyle3290
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Re: Alternative Gameplay Mod Tournament

Post by phoyle3290 » Sun Nov 08, 2020 5:38 am

phoyle3290 (Pyrrhic) defeats Silvanol - 47-15
Silvanol (Pyrrhic) defeats phoyle3290 - 42-37

Good game!

Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Tue Nov 17, 2020 1:42 am

results so far in round 3:

Image

Morat
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Re: Alternative Gameplay Mod Tournament

Post by Morat » Thu Nov 19, 2020 7:28 pm

Morat (Roman) beat Ulysisgrunt. (Pyrrhic) 68-53

Very sorry about the delay in posting this: complete oversight on my part.

M.
Morat

Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Thu Nov 19, 2020 11:02 pm

Morat wrote:
Thu Nov 19, 2020 7:28 pm
Morat (Roman) beat Ulysisgrunt. (Pyrrhic) 68-53

Very sorry about the delay in posting this: complete oversight on my part.

M.
no problem! thanks for posting the result

ianiow
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Re: Alternative Gameplay Mod Tournament

Post by ianiow » Thu Nov 26, 2020 7:08 pm

ianiow (Roman) defeated tmac11 (Pyrrhic) 53 vs 24
tmac11 (Roman) defeated ianiow (Pyrrhic) 44 vs 19

Schweetness101
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Re: Alternative Gameplay Mod Tournament

Post by Schweetness101 » Tue Dec 15, 2020 9:21 pm

I probably should have done this awhile ago, but especially at this point I assume no one else is going to submit results. Let me know if anyone out there is still waiting to submit their third game, or if I got any of the numbers wrong, but otherwise this looks like the final result:

Image

Congratulations to Aetius39! Your reward is our eternal admiration. And thanks to everyone for participating.

Aetius39
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Re: Alternative Gameplay Mod Tournament

Post by Aetius39 » Wed Dec 16, 2020 1:15 am

Thanks for making the tournament, it was fun to play!^^

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