v1.02.05 is here! New Cultist neutral unit and new Hotseat mode!

Warhammer 40,000: Gladius Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planets resources.
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AlbertoC
Slitherine
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v1.02.05 is here! New Cultist neutral unit and new Hotseat mode!

Post by AlbertoC » Thu May 16, 2019 5:43 pm

Okay, this is a big one.

Accompanying today's Skull for the Skull Throne sale and the opening of pre-orders for the new Chaos Space Marines DLC, we are releasing a new patch.

The highlights:

Hotseat mode is here! Play with friends on the same device or send them your saves to play asynchronously! This update adds a new neutral unit, enhances notifications and improves item and early unit balance.

A new neutral Cultist unit! "The cultists of Chaos can be found, in one form or another, almost anywhere the Imperium has spread. At first glance, they are indistinguishable from normal men, but under their clothes, their flesh is tattooed and branded with sigils that hurt the eyes of any faithful who look upon them."

We hope you like it!


Changelog:

New

• Chaos Cultists reveal themselves from the Imperial remnants on Gladius Prime. What powers will they manifest once the Traitor Marines arrive?
• Hotseat mode! While in the new game lobby with simultaneous turns off, any player can be toggled into a human hotseat player. During play, the game will pause on a shourded screen before each player's turn starts, allowing the seat to change or the game to be saved for forwarding to distant players.
• Added new hotseat achievement.
• Notification text is now shown for 3 seconds and then hides to prevent excess information and to give more focus to new notifications. The notification icon is shown until dismissed and shows the notification's text when hovered.
• Notifications are now saved when saving a game and shown again on load. • Opening Menu while in a single player game, including hotseat, now pauses the timer.
• Added surrender button to the Menu.

General

• Improved notification text to be more concise and informative.
• Notifications against your units are now always displayed, even if the action is in your view.
• Notifications for abilities and attacks no longer appear before the animation has ended.
• Clearing notifications is no longer required before ending the turn.
• Updated Exocrine unit description.
• Improved German, Russian and Simplified Chinese translations.

Balance

• Weapons with an armour piercing value of 5 in the board game now have an armour penetration of 1 instead of 0. This makes many low-tier infantry's weapons slightly stronger against armour.
• Reduced Blight Grenade duration from 3 turns to 2.
• Reduced Blind Grenade duration from 3 turns to 2.
• Reduced Combat Stimulant duration from 3 turns to 2.
• Reduced Man-Catcher duration from 3 turns to 2.
• Reduced Powered Bolas duration from 3 turns to 2.
• Reduced Stun Grenade duration from 2 turns to 1.
• Reduced Temporary Shield duration from 3 turns to 2.
• Reduced Zoat Hide Jerkin from +4 hit points to +3.
• Added Melta Bomb to Assault Space Marines.
• Added Melta Bomb to Devastator Space Marines.
• Added Melta Bomb to Scout Bikers.

Bug Fixes

• Fixed Blight Grenade & Blighted having an accuracy of 12% instead of 100%.
• Fixed loyalty artefact not having an effect until reactivated.
• Fixed Scavenger Adaptation not working on Reclamation Pool.
• Fixed Enslavement notification not showing.
• Fixed "Game Saved" message not appearing when not in the default world view.
• Fixed multiple GUI screens showing at the same time under rare circumstances.

MartiusR
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Re: v1.02.05 is here! New Cultist neutral unit and new Hotseat mode!

Post by MartiusR » Fri May 17, 2019 8:40 pm

AlbertoC wrote:
Thu May 16, 2019 5:43 pm
Okay, this is a big one.

Accompanying today's Skull for the Skull Throne sale and the opening of pre-orders for the new Chaos Space Marines DLC, we are releasing a new patch.

The highlights:

Hotseat mode is here! Play with friends on the same device or send them your saves to play asynchronously! This update adds a new neutral unit, enhances notifications and improves item and early unit balance.
Soooo happy about it :) Big thanks for developer team!

ErissN6
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Re: v1.02.05 is here! New Cultist neutral unit and new Hotseat mode!

Post by ErissN6 » Mon May 20, 2019 1:37 pm

Since long, with the new AI, I had stopped playing, but now, playing SM, with the patches the balance seems being back to good.
But I had to rely on a (good) strategy that I dislike: the sweeping hammer, concentrate a force to remove the factions one by one,
instead of only reinforcing gradualy a balanced curtain.

Panthertech
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Re: v1.02.05 is here! New Cultist neutral unit and new Hotseat mode!

Post by Panthertech » Wed May 22, 2019 6:34 am

The new hotseat mode is appreciated but we would have to go a step further and automatically integrate the mode into the Slitherine PBEM++ servers.

The game Warhammer 40,000 Sanctus Reach developed by Straylight Entertainment is a good example of this system and how well it works in a multiplayer turn-based.

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